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 Final Story II Character Builds

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Zeru
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PostSubject: Final Story II Character Builds   Sun Oct 18, 2009 9:14 pm

So today I decided to give a bit of progress to the game...

-Final Story II Character builds-
Since this game features new characters and new jobs ofcourse they all will receive new builds.

INFO:
Character #1
Job: Pirate

Builds:
-Str:
Builds for multi shots skills, but it also improves fight command, a build created more for mobbing.
-Dex:
Builds for solo shot skills , or a build created for for single.
Elemental bullets are now based on both stats

Extra Info: This build is more like the opposite of Zeru's build.



Character #2
Job: Thunder Breaker
-Str
Build for solo fighting skills, but also improves fighting command, a build for single.
-Dex
Build for mob skills, a build for multi attacks.




Character #3
Job: Aran
-Str
Build for solo fighting skills
-Dex
Build for mob skills, build for multi attacks.




Character #4
Job: Magician/Cleric
-Int
Offensive spells build, mix both mob and singles.
-Luk
Support spells build, like heal, hp increase and others, also includes a few single/mob spells.


Last edited by Zeru on Sun Jun 06, 2010 1:42 am; edited 2 times in total
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PostSubject: Re: Final Story II Character Builds   Sun Oct 18, 2009 9:38 pm

You shouda made a thief atleast.
Two pirates bleh :O
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PostSubject: Re: Final Story II Character Builds   Sun Oct 18, 2009 9:41 pm

Antlan is the thief already just adding all the new jobs, except for supporter.
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PostSubject: Re: Final Story II Character Builds   Sun Oct 18, 2009 9:45 pm

Zeru wrote:
Antlan is the thief already just adding all the new jobs, except for supporter.
ohh that makes sense :P
I guess I forgot that you said the old cast would be in the second one
wee pirates.
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PostSubject: Re: Final Story II Character Builds   Sun Oct 18, 2009 9:46 pm

You should also make the builds a little more balanced than FS's regarding skills numbers :x

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PostSubject: Re: Final Story II Character Builds   Sun Oct 18, 2009 9:58 pm

metawe wrote:
You should also make the builds a little more balanced than FS's regarding skills numbers :x

Yea I am planning to add more skills, same for the old cast.
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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 2:42 pm

So will characters who are not in battles still gain exp?
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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 4:51 pm

speedycop wrote:
So will characters who are not in battles still gain exp?
...No? Where did you get that info from o.o

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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 5:39 pm

metawe wrote:
speedycop wrote:
So will characters who are not in battles still gain exp?
...No? Where did you get that info from o.o
im guessing hes guessing like me :D
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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 6:27 pm

metawe wrote:
speedycop wrote:
So will characters who are not in battles still gain exp?
...No? Where did you get that info from o.o
I mean if there's going to be the old cast and the new cast then won't there be characters who won't be able to participate in battle because 4 is the limit o.o.
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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 6:42 pm

speedycop wrote:
metawe wrote:
speedycop wrote:
So will characters who are not in battles still gain exp?
...No? Where did you get that info from o.o
I mean if there's going to be the old cast and the new cast then won't there be characters who won't be able to participate in battle because 4 is the limit o.o.
I think it would make it better if we chose which ones we want in our active party, like we choose 4 out of the 8.

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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 6:54 pm

metawe wrote:
speedycop wrote:
metawe wrote:
speedycop wrote:
So will characters who are not in battles still gain exp?
...No? Where did you get that info from o.o
I mean if there's going to be the old cast and the new cast then won't there be characters who won't be able to participate in battle because 4 is the limit o.o.
I think it would make it better if we chose which ones we want in our active party, like we choose 4 out of the 8.
I saw a person make a game with a party system like that
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PostSubject: Re: Final Story II Character Builds   Mon Oct 19, 2009 7:00 pm

myfantasy wrote:
metawe wrote:
speedycop wrote:
metawe wrote:
speedycop wrote:
So will characters who are not in battles still gain exp?
...No? Where did you get that info from o.o
I mean if there's going to be the old cast and the new cast then won't there be characters who won't be able to participate in battle because 4 is the limit o.o.
I think it would make it better if we chose which ones we want in our active party, like we choose 4 out of the 8.
I saw a person make a game with a party system like that
There are several but I still like the idea o.o

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PostSubject: Re: Final Story II Character Builds   Wed Oct 21, 2009 7:58 am

maybe a party system? in KH there is one where you can exchange chars for party poeple. But when you go form place you gotta have it back. Maybe do a team, where you can choose anychars you want?
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PostSubject: Re: Final Story II Character Builds   Wed Oct 21, 2009 10:46 pm

joey7 wrote:
maybe a party system? in KH there is one where you can exchange chars for party poeple. But when you go form place you gotta have it back. Maybe do a team, where you can choose anychars you want?
lol i dont like kh's party system
only 3 people too o-o
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PostSubject: Re: Final Story II Character Builds   Sun Oct 25, 2009 3:24 pm

I'm wondering, is the FS 2 party going to be using the same armor type (suit, dress, armor,cloth, etc) as the FS 1 cast?
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PostSubject: Re: Final Story II Character Builds   Sun Oct 25, 2009 3:39 pm

Depends on the character, some may be able to use the fs1 armor, some won't be able to...
Once you reach certain point in the game you should be able to custom your own party.
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PostSubject: Re: Final Story II Character Builds   Sun Nov 08, 2009 12:58 pm

I like this idea, are they all gonna be in the same team? Or you get to choose the people you get on the team? O)
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PostSubject: Re: Final Story II Character Builds   Sun Nov 08, 2009 1:26 pm

GivemeStars wrote:
I like this idea, are they all gonna be in the same team? Or you get to choose the people you get on the team? O)
I think Zeru said in another topic you can switch between the people on the team
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PostSubject: Re: Final Story II Character Builds   Sun Nov 08, 2009 7:42 pm

Shadow wrote:
GivemeStars wrote:
I like this idea, are they all gonna be in the same team? Or you get to choose the people you get on the team? O)
I think Zeru said in another topic you can switch between the people on the team
yea he did -confirms post-
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PostSubject: Re: Final Story II Character Builds   Sat Dec 05, 2009 10:06 pm

The party teams sound like something in Golden Sun 2 o.o...
They have the elemental stars, the team, ehrr well somewhat anyways :] Final Story is just infinity times better. F2
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PostSubject: Re: Final Story II Character Builds   Sat Dec 05, 2009 10:25 pm

Golden Sun 2 has elemental stars?
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PostSubject: Re: Final Story II Character Builds   Sat Dec 05, 2009 10:40 pm

Shadow wrote:
Golden Sun 2 has elemental stars?

Yes o.o They put the elemental stars in towers so the magical element is spread around the world o-o
Though I don't like to spoil I'm new in using this type of writing so yeah...
I don't know how to put a spoil sign F4
But If you play the game, you would understand. It works like the elemental stars in this game, *Golden Sun 2* 2boosts mp restores, skill upgrading, lowered skill upgrading, stuff like that. -sort of, I just got to the part where I arrived in Ellina and doing the lottery. I almost completed it!- I' not sure how the elemental stars work in this game but it probably has SOMEWHAT a similar effect.
Example: Water adepts gets more power and restore mp quicker but Fire Adepts loses power.
Edit: I always wondered why there was Golden Sun music in the BGM folder. I guess this is related then.
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PostSubject: Re: Final Story II Character Builds   Sat Dec 05, 2009 10:44 pm

Before wrote:
Shadow wrote:
Golden Sun 2 has elemental stars?

Yes o.o They put the elemental stars in towers so the magical element is spread around the world o-o
Though I don't like to spoil I'm new in using this type of writing so yeah...
I don't know how to put a spoil sign F4
But If you play the game, you would understand. It works like the elemental stars in this game, *Golden Sun 2* 2boosts mp restores, skill upgrading, lowered skill upgrading, stuff like that. -sort of, I just got to the part where I arrived in Ellina and doing the lottery. I almost completed it!- I' not sure how the elemental stars work in this game but it probably has SOMEWHAT a similar effect.
Example: Water adepts gets more power and restore mp quicker but Fire Adepts loses power.
Edit: I always wondered why there was Golden Sun music in the BGM folder. I guess this is related then.
you're wrong bout the effects xD you'll see.
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PostSubject: Re: Final Story II Character Builds   Sat Dec 05, 2009 10:54 pm

Tacticsrule wrote:
Before wrote:
Shadow wrote:
Golden Sun 2 has elemental stars?

Yes o.o They put the elemental stars in towers so the magical element is spread around the world o-o
Though I don't like to spoil I'm new in using this type of writing so yeah...
I don't know how to put a spoil sign F4
But If you play the game, you would understand. It works like the elemental stars in this game, *Golden Sun 2* 2boosts mp restores, skill upgrading, lowered skill upgrading, stuff like that. -sort of, I just got to the part where I arrived in Ellina and doing the lottery. I almost completed it!- I' not sure how the elemental stars work in this game but it probably has SOMEWHAT a similar effect.
Example: Water adepts gets more power and restore mp quicker but Fire Adepts loses power.
Edit: I always wondered why there was Golden Sun music in the BGM folder. I guess this is related then.
you're wrong bout the effects xD you'll see.
Wait, do you mean the Golden Sun or Final Story? ( I told you, I didn't finish the game. :[ I just downloaded the game yesterday night ._.'' I get upset by the lottery every time I put the wrong number so I stop every now and then to be angry.)
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