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finalstoryfreak
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PostSubject: Suggestion   Suggestion Icon_minitimeSat Jan 02, 2010 10:51 pm

If there is a thing that tells you how may turns you have for the transformation that would be good as when i transform i kept lost count of the turns and sometimes misses my attack or sometimes wasted my attack(for transformation attack) and if there would have a thing that can let you know if the monster get paralyzed by thunder (like freeze and earthquake as they will give a ice cube or the stunning thing on the head) and if could, tells the paralyzed turns (example-paralyzed (3 turns left) )
and if could, make a count for the skills, (example slash blast (x100) ) and a book for the skill upgrades. and hints like where to find skill pages (example-the skill page (skill name) is able to be found at (skill drops location) and could make a book of where have you been (example-diary > storyline of the adventure and where have you been/what have you beaten(have been done-monster book) )

Thats my suggestion if its bad please tell me.

edit me for spelling errors and grammar and other stuff

(slime rulez :P)
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Tacticsrule
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSat Jan 02, 2010 10:59 pm

finalstoryfreak wrote:
If there is a thing that tells you how may turns you have for the transformation that would be good as when i transform i kept lost count of the turns and sometimes misses my attack or sometimes wasted my attack(for transformation attack) and if there would have a thing that can let you know if the monster get paralyzed by thunder (like freeze and earthquake as they will give a ice cube or the stunning thing on the head) and if could, tells the paralyzed turns (example-paralyzed (3 turns left) )
and if could, make a count for the skills, (example slash blast (x100) ) and a book for the skill upgrades. and hints like where to find skill pages (example-the skill page (skill name) is able to be found at (skill drops location) and could make a book of where have you been (example-diary > storyline of the adventure and where have you been/what have you beaten(have been done-monster book) )

Thats my suggestion if its bad please tell me.

edit me for spelling errors and grammar and other stuff

(slime rulez :P)
Transform is only 3 turns worth of transform abilities, it's that hard to remember? If u target a monster individually, it can tell you what status they're in. Length of the debuffs themselves are random, so eh. Wouldn't it be easier to just use the skill instead of keeping track of how many more times you have to use it to upgrade it? There's my guide for skill book pages in the guides section o.o
The story, summed up, isn't that difficult. They meet, they find stuff, they use that stuff to defeat some evil entity.
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finalstoryfreak
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSat Jan 02, 2010 11:05 pm

ima sotong 8D keep forget on things F4 (gots short term memory - LOL)
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Zeru
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSun Jan 03, 2010 12:58 am

Nope the characters itself don't even know how long they can transform.
Status effect duration are ramdom, each turn theres is a certain % on when it debuffs.
Yea paralyze has no animation I might plan to add in FS2.
Skill counts will always be a hidden number same as combo count, so its like a "surprise!"
No hint for pages, the characters themselves don't even know which monsters drop them anyway so you just keep on hunting, a
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https://finalstory.activoforo.com
myfantasy
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSun Jan 03, 2010 2:01 pm

Zeru wrote:
Nope the characters itself don't even know how long they can transform.
Status effect duration are ramdom, each turn theres is a certain % on when it debuffs.
Yea paralyze has no animation I might plan to add in FS2.
Skill counts will always be a hidden number same as combo count, so its like a "surprise!"
No hint for pages, the characters themselves don't even know which monsters drop them anyway so you just keep on hunting, also there are guides for them.
cough cough remember to delete your other post x3
lol it would be cool if you had the combo counter
on the side from ms but I guess we dont really need it
we can just count up to 5 atleast by just looking at the
skills we use :D and yea i mean by aran
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Zeru
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSun Jan 03, 2010 2:24 pm

myfantasy wrote:
Zeru wrote:
Nope the characters itself don't even know how long they can transform.
Status effect duration are ramdom, each turn theres is a certain % on when it debuffs.
Yea paralyze has no animation I might plan to add in FS2.
Skill counts will always be a hidden number same as combo count, so its like a "surprise!"
No hint for pages, the characters themselves don't even know which monsters drop them anyway so you just keep on hunting, also there are guides for them.
cough cough remember to delete your other post x3
lol it would be cool if you had the combo counter
on the side from ms but I guess we dont really need it
we can just count up to 5 atleast by just looking at the
skills we use :D and yea i mean by aran

My bad I lag when I upload stuff...
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https://finalstory.activoforo.com
myfantasy
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSun Jan 03, 2010 2:58 pm

Zeru wrote:
myfantasy wrote:
Zeru wrote:
Nope the characters itself don't even know how long they can transform.
Status effect duration are ramdom, each turn theres is a certain % on when it debuffs.
Yea paralyze has no animation I might plan to add in FS2.
Skill counts will always be a hidden number same as combo count, so its like a "surprise!"
No hint for pages, the characters themselves don't even know which monsters drop them anyway so you just keep on hunting, also there are guides for them.
cough cough remember to delete your other post x3
lol it would be cool if you had the combo counter
on the side from ms but I guess we dont really need it
we can just count up to 5 atleast by just looking at the
skills we use :D and yea i mean by aran

My bad I lag when I upload stuff...
lol dats cool I lag too alot sometimes.
telus fail
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Metawe
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PostSubject: Re: Suggestion   Suggestion Icon_minitimeSun Jan 03, 2010 3:25 pm

myfantasy wrote:
Zeru wrote:
myfantasy wrote:
Zeru wrote:
Nope the characters itself don't even know how long they can transform.
Status effect duration are ramdom, each turn theres is a certain % on when it debuffs.
Yea paralyze has no animation I might plan to add in FS2.
Skill counts will always be a hidden number same as combo count, so its like a "surprise!"
No hint for pages, the characters themselves don't even know which monsters drop them anyway so you just keep on hunting, also there are guides for them.
cough cough remember to delete your other post x3
lol it would be cool if you had the combo counter
on the side from ms but I guess we dont really need it
we can just count up to 5 atleast by just looking at the
skills we use :D and yea i mean by aran

My bad I lag when I upload stuff...
lol dats cool I lag too alot sometimes.
telus fail
It does :(.
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