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 FS II v.38 Character Reset bug

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Before
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PostSubject: FS II v.38 Character Reset bug   Thu Aug 04, 2011 8:56 pm

When you reset your party with Athena in the Victoria Base, you get to choose the option 'Nevermind' under Nayu. This meant that then you can wander around with no party and can save too, LOL. You can't use items and a bunch of other stuff though. Anyway, when you get into a battle, it means instant Game Over.

I'm guessing Nevermind was to say you want to keep your party... but Nevermind meant you don't choose a first-person leader. lol.
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PostSubject: Re: FS II v.38 Character Reset bug   Thu Aug 04, 2011 9:25 pm

Ahh I see thanks
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PostSubject: Re: FS II v.38 Character Reset bug   Sun Aug 07, 2011 5:24 pm

Before wrote:
When you reset your party with Athena in the Victoria Base, you get to choose the option 'Nevermind' under Nayu. This meant that then you can wander around with no party and can save too, LOL. You can't use items and a bunch of other stuff though. Anyway, when you get into a battle, it means instant Game Over.

I'm guessing Nevermind was to say you want to keep your party... but Nevermind meant you don't choose a first-person leader. lol.

lol ur like a spirit wandering around.
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PostSubject: Re: FS II v.38 Character Reset bug   Sun Aug 07, 2011 8:26 pm

I still wonder .... Remember when Athena or Zure said because someone is inside the dimension, the path is complex and is very maze-like? When no one is inside the 'other dimension' in El Nath... how can there still be a very complex dungeon (when you choose the nevermind option and you already got Xeru out of there)? x.x
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PostSubject: Re: FS II v.38 Character Reset bug   Sun Aug 07, 2011 8:52 pm

Before wrote:
I still wonder .... Remember when Athena or Zure said because someone is inside the dimension, the path is complex and is very maze-like? When no one is inside the 'other dimension' in El Nath... how can there still be a very complex dungeon (when you choose the nevermind option and you already got Xeru out of there)? x.x

are you talking about the extra chapter when they say that??
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PostSubject: Re: FS II v.38 Character Reset bug   Sun Aug 07, 2011 9:37 pm

myfantasy wrote:
Before wrote:
I still wonder .... Remember when Athena or Zure said because someone is inside the dimension, the path is complex and is very maze-like? When no one is inside the 'other dimension' in El Nath... how can there still be a very complex dungeon (when you choose the nevermind option and you already got Xeru out of there)? x.x

are you talking about the extra chapter when they say that??
It should be part of the storyline when you get Xeru...wait... is Xeru obtainable yet?
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PostSubject: Re: FS II v.38 Character Reset bug   Sun Aug 07, 2011 10:33 pm

no you cant get xeru........... permantely.....
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