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 [V.0.48] Attack Command For Enemies

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Shiro
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PostSubject: [V.0.48] Attack Command For Enemies   Wed Mar 07, 2012 11:14 pm

Finally realized this was a bug/glitch. In the maverick fight for the final weapons, the one where they assault you when you enter. The maverick (the only one that looks different from the others) used attack command, and my party attacked instead. Just saying, because I'm unsure if someone found this, or reported it yet. Just saying! (:
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PostSubject: Re: [V.0.48] Attack Command For Enemies   Thu Mar 08, 2012 8:38 pm

The Maverick one is to annoy players.
Besides healing them your party also gets their ATB reset.
ToG is a different story though.
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PostSubject: Re: [V.0.48] Attack Command For Enemies   Thu Mar 08, 2012 8:41 pm

Zeru wrote:
The Maverick one is to annoy players.
Besides healing them your party also gets their ATB reset.
ToG is a different story though.
Instead of naming it "Attack Command," name it aptly, like "Provoke"

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PostSubject: Re: [V.0.48] Attack Command For Enemies   Thu Mar 08, 2012 10:02 pm

NeoFrost wrote:
Zeru wrote:
The Maverick one is to annoy players.
Besides healing them your party also gets their ATB reset.
ToG is a different story though.
Instead of naming it "Attack Command," name it aptly, like "Provoke"
I agree with this idea. I always thought it was something wrong with the coding, because my characters would attack instead of the enemy.
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PostSubject: Re: [V.0.48] Attack Command For Enemies   Thu Mar 08, 2012 11:25 pm

They use the same ID. Guess I'll change it?
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PostSubject: Re: [V.0.48] Attack Command For Enemies   Fri Mar 09, 2012 1:37 am

Actually, it works out. It prevents the battle from being too easy....

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