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 Return the Maplestory Damage Text

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VongolaDecimo
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PostSubject: Return the Maplestory Damage Text   Tue Dec 25, 2012 12:01 pm

just as said in the Title :3 8)
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myfantasy
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PostSubject: Re: Return the Maplestory Damage Text   Tue Dec 25, 2012 12:48 pm

who stole christmas the damage text? xD
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PostSubject: Re: Return the Maplestory Damage Text   Mon Dec 31, 2012 8:34 am

Noooo we stole christmas?
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PostSubject: Re: Return the Maplestory Damage Text   Mon Dec 31, 2012 8:42 am

The GRINCH did. We gotta kill him now.

I dunno; I sort of like the new damage numbers. Things look a lot cleaner that way.

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PostSubject: Re: Return the Maplestory Damage Text   Mon Dec 31, 2012 7:32 pm

I like the original Maple #'s as well.

However, it would probably look kinda weird with those attacks that make the numbers fly out in random directions. Would be cool though.

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PostSubject: Re: Return the Maplestory Damage Text   Tue Jan 01, 2013 12:36 pm

i agree with vongola i like the maple damage text more
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PostSubject: Re: Return the Maplestory Damage Text   Mon Jan 07, 2013 4:56 pm

I had tried to put in back the old MS text but it does have some graphical problems.
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FinalDueler
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PostSubject: Re: Return the Maplestory Damage Text   Tue Jan 08, 2013 6:34 am

you know you can make in options if somebody wanted the same damage text or wants to change it to maple damage text
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Zeru
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PostSubject: Re: Return the Maplestory Damage Text   Tue Jan 08, 2013 1:20 pm

As I stated before the problem lies that if you use an external image text it causes some graphical bugs with the game. Or at least with what I currently have on my knowledge sadly.
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21337ninja
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PostSubject: Re: Return the Maplestory Damage Text   Thu Jan 10, 2013 6:54 pm

Zeru wrote:
As I stated before the problem lies that if you use an external image text it causes some graphical bugs with the game. Or at least with what I currently have on my knowledge sadly.

Oh i see.

What kind of graphical bugs?

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PostSubject: Re: Return the Maplestory Damage Text   Sun Jan 13, 2013 10:33 pm

Graphical bug as in graphical bug... things not displaying properly. That's all.
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