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 Maple Kombat: Livin' the Kombat (RPG Maker VX)

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joey7
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PostSubject: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Mon Sep 08, 2008 11:36 pm

Guess what guys? I'm almost on my way to DR! 8) anyways, I already got this friend doing sprites for the games. SO I guess before I start working with this game I'll give ya' some info.

Maple Kombat Norm Mode: In this mode, you will play with all good characters. It's gonna be deeply based off the video series. I'm trying to get some permission from Dray . . .

Maple Kombat Custom Mode: Play with your own character. Do an epic story of your own.

Maple Kombat Oppos Mode: Play with all oppossite characters.

Custom Mode will be made with Game Maker instead of RPG Maker for personal reasons. g2g to plane to DR bye!
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Mon Sep 08, 2008 11:39 pm

I think you shouldn't start on it yet
most likely he will not respond (knowing he gets 100 PMs a day asking for mk7)
Try making your own storyline?
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Mon Sep 08, 2008 11:43 pm

lolm I still got some minutes. I haven't started. I'll start as soon as I have 40 maps/Two Worlds in First Fantasy release a demo rite away and then start the MK PWNAGE! xD. Dw, I know dray, He has talked to me several times and he has replied all the times I send pms. So eyeah. iT'D BE EASIER iF i HAD HIS MSN ^_^ Xd
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Tue Sep 09, 2008 2:40 pm

I wonder what you will do if he says no.
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Tue Sep 09, 2008 4:58 pm

Then again people makes more games than before...
in the forums theres like 4-5 and Antlan is making one and then like 10 pms in basil are making one too, all this started since FS was made x_x
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Tue Sep 09, 2008 5:08 pm

not really, it started since joey started making games, then the maplehearts guy, then I started making one, then iTester, then joey moved to this one...

but anyways, FS gave us "inspiration" to make them xD

EDIT: Woops, forgot Antlan's, guess his the second to make another game..., (after FS)

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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Tue Sep 09, 2008 5:54 pm

metawe wrote:
not really, it started since joey started making games, then the maplehearts guy, then I started making one, then iTester, then joey moved to this one...

but anyways, FS gave us "inspiration" to make them xD

EDIT: Woops, forgot Antlan's, guess his the second to make another game..., (after FS)

actually i made one before i found out about final story
i didn't finish it and I found RMXP in my usb.. so i decided to continue lulz
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Tue Sep 09, 2008 6:21 pm

Why make another game when you've already been working on the demo for your other one for a while.. It's probably going to end up not getting past a demo or not getting started at all like the other 10 games in this forum..
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Tue Sep 09, 2008 6:40 pm

hey Churroz thats messed :( "like the other 10 games in this forum"
imma finish my game >:O once i get the basics :P
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Wed Sep 10, 2008 6:40 am

erm like I'm gonna release demo of FF, after thaqt work on this one, release first demo, then work on FF again and release 2nd demo, and the same with this :P fanfic Nick's in charge now
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Wed Sep 10, 2008 9:27 am

joey thats too much work and really stupid
you release a demo and work on this
everyone plays the demo report glitches if they like it they wait for full version
but they gotta wait more then 2x longer because you gotta work on this game and fix the glitches in that game and add more to that game
its really stupid and you will give up -.-
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PostSubject: Re: Maple Kombat: Livin' the Kombat (RPG Maker VX)   Wed Sep 10, 2008 2:21 pm

It's not stupid...
It can even be less boring for joey since they're very different games, and sometimes it gets boring to just keep making the same game for like 1 month?...

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