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 new skill:resurrection for mages

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do you think the mages should have resurrection as one of their skills?
yes
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 68% [ 19 ]
no
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 7% [ 2 ]
maybe
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 7% [ 2 ]
I don't care
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 18% [ 5 ]
Total Votes : 28
 

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myfantasy
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeTue Jan 19, 2010 11:14 pm

metawe wrote:
gkwnsgh3 wrote:
metawe wrote:
brandonhung1 wrote:
Actually, it won't make too much of a diffrence, because res dosen't restore full health, therefore, unless that character is healed reallysoon, it will die again, so I see no point in such a big cost of MP. it's just a waist of Mp

Also, we should make it so that res can work outside of battles, like pheonix feathers.

Also, if your new mage starts out with res, howcome there is still a person saying "I can teach u the res skill if u.....?
Res. for Serene? I'm just guessing over here.
well why not? If SOMEONE will update a new version for final story 1
I mean when you get Serene in FSII you can get res. for her, but then again, this is just a guess.
if zeru ever puts res in it'll proly be in fs2 cuz fs1 is finished
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 12:39 am

myfantasy wrote:
metawe wrote:
gkwnsgh3 wrote:
metawe wrote:
brandonhung1 wrote:
Actually, it won't make too much of a diffrence, because res dosen't restore full health, therefore, unless that character is healed reallysoon, it will die again, so I see no point in such a big cost of MP. it's just a waist of Mp

Also, we should make it so that res can work outside of battles, like pheonix feathers.

Also, if your new mage starts out with res, howcome there is still a person saying "I can teach u the res skill if u.....?
Res. for Serene? I'm just guessing over here.
well why not? If SOMEONE will update a new version for final story 1
I mean when you get Serene in FSII you can get res. for her, but then again, this is just a guess.
if zeru ever puts res in it'll proly be in fs2 cuz fs1 is finished
I hope serene gets it tho, at least in fs 2
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 1:44 pm

brandonhung1 wrote:
If its going to be that expensive, we should also make a skill that restores some mana, or make defend restore some mana.
It could be like Mana Replenish or something:)
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 4:20 pm

well than there is no point for money spending at all in the game,
using heal, mana replanish and ressurect you will never need pots.
and thats what i wouldnt like about a game,...
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 6:34 pm

Shadow wrote:
brandonhung1 wrote:
If its going to be that expensive, we should also make a skill that restores some mana, or make defend restore some mana.
It could be like Mana Replenish or something:)
Drain Magic!!!
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 9:08 pm

Ehrr, some sort of pot that heals 40% mana? it could be like... scrambled eggs!... except it heals mp! It should be in the stores for like... 1k messos Lol. How about making like team mp pots that cost over 10k? o.o
How I think of mp:

PARTY RESS. > RESS > PARTY HEAL > HEAL > GODLY Mp O)

The mana potions restore only 500mp and I think mana exlirs restore 600 mp? There should be like... 1k mp pots for the godly party ress. And people would get lazy not buying pots and not earning money :P I think it should be more challenging then :]
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 10:30 pm

Well... if there is a skill that restores mp, then make it cost Hp
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeWed Jan 20, 2010 11:55 pm

brandonhung1 wrote:
Well... if there is a skill that restores mp, then make it cost Hp
no I got a better idea....WE can make serene use her MP, to restore other's mp and this should be based on luk of course.
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeThu Jan 21, 2010 12:33 am

brandonhung1 wrote:
Well... if there is a skill that restores mp, then make it cost Hp
If it was like that, the MP recovery should be less than the HP used for the skill.
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeThu Jan 21, 2010 2:02 am

metawe wrote:
brandonhung1 wrote:
Well... if there is a skill that restores mp, then make it cost Hp
If it was like that, the MP recovery should be less than the HP used for the skill.
ack, I don't like the idea, becuz mages have hardly much hp...
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeThu Jan 21, 2010 11:25 am

gkwnsgh3 wrote:
metawe wrote:
brandonhung1 wrote:
Well... if there is a skill that restores mp, then make it cost Hp
If it was like that, the MP recovery should be less than the HP used for the skill.
ack, I don't like the idea, becuz mages have hardly much hp...
They should hardly need that skill too. If it was up to me I would make it so when you use the skill, let's say it takes out 300HP and recovers 300MP but with a variable from 250 to 350. It would be random how much MP you recover between 250MP and 350MP.

It also should only be used during battles or else you could abuse it: MPHeal > Heal > MPHeal > Heal...
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeThu Jan 21, 2010 2:57 pm

metawe wrote:


They should hardly need that skill too. If it was up to me I would make it so when you use the skill, let's say it takes out 300HP and recovers 300MP but with a variable from 250 to 350. It would be random how much MP you recover between 250MP and 350MP.

It also should only be used during battles or else you could abuse it: MPHeal > Heal > MPHeal > Heal...

Don't you mean Party MPHeal > Party Heal > MPHeal > Heal? :P
Oh wait! How about upgrading the MPHeal up? :P
Like... MPHeal waste less hp but the mp is determined by luk :P
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeThu Jan 21, 2010 5:42 pm

we should just get a passive skill for healing mp, not when defending though :O
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeThu Jan 21, 2010 6:51 pm

myfantasy wrote:
we should just get a passive skill for healing mp, not when defending though :O
that might not be such a bad idea Wink
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 12:57 pm

gkwnsgh3 wrote:
myfantasy wrote:
we should just get a passive skill for healing mp, not when defending though :O
that might not be such a bad idea Wink

I vote for this idea!!! Well, I think mp recovery should be based on this as a passive skill every turn :P

Intelligence + Luck / 2 = Mp recovery.
So for instance, If you had a class that is not a mage or something, it heals less mp, depending on the level. That would be fair. That way mages restore more mp but don't restore like... crazy amounts of mp.
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 1:33 pm

Before wrote:
gkwnsgh3 wrote:
myfantasy wrote:
we should just get a passive skill for healing mp, not when defending though :O
that might not be such a bad idea Wink

I vote for this idea!!! Well, I think mp recovery should be based on this as a passive skill every turn :P

Intelligence + Luck / 2 = Mp recovery.
So for instance, If you had a class that is not a mage or something, it heals less mp, depending on the level. That would be fair. That way mages restore more mp but don't restore like... crazy amounts of mp.
The skill should remain active a limited amount of rounds, kind of like "Regen" magic works in FF games except for MP, because if not, you would use it once and leave the "MP recovery" state forever, it wouldn't show the state as "Normal"... unless Zeru names it like that o.o
An upgrade would be somehow weird since it would cancel out the "MP recovery" state and apply the "MP recovery 2"? state forever.
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 2:21 pm

yea but you shoulndt make it based on status since some character dont need int or luk
it would mean they have they standard set amount of int + standard luk / 2 = recovered mp
wich ends up being less than 10 mp right F7
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 8:52 pm

shadowfluxx wrote:
yea but you shoulndt make it based on status since some character dont need int or luk
it would mean they have they standard set amount of int + standard luk / 2 = recovered mp
wich ends up being less than 10 mp right F7

It depends on your level of characters.
Yeah, but then you wouldn't be able to over abuse it. Thats the reason why I said that. :P It would benefit higher characters I guess since with each level you get all your stats + 1... Anyway, mages need the mp or else they aren't useful, physical/power characters still do damage without skills so its more fair... At least the lack of mp on the pots can be made up with this :P. Unless there would be like... more mp recovery potions.... its going to be annoying since some skills (Zeru's team) need like.. 300 mp (The one with the sideboss).
The turns of the magic lasting... I don't know about that yet.
If it does turn into a skill, what would the mp usage be, zero?
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 9:02 pm

Yay I extended this topic by 4 posts...
well i like idea..
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 9:03 pm

but than antlan would also get massive mp and still he doenst need that much,...
realy make is based on total mp like heal 5% mp every turn for 3 or 5 turns
something like that,...
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSat Jan 23, 2010 9:04 pm

shadowfluxx wrote:
but than antlan would also get massive mp and still he doenst need that much,...
realy make is based on total mp like heal 5% mp every turn for 3 or 5 turns
something like that,...
yea thats what i kinda meant
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSun Jan 24, 2010 12:15 am

Thats nice for higher levels too especially mages :P
Would there be a chance for miss? If so, then that basically sucks. I was hoping to use this skill on like.. bosses. :3
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSun Jan 24, 2010 2:45 am

Before wrote:
gkwnsgh3 wrote:
myfantasy wrote:
we should just get a passive skill for healing mp, not when defending though :O
that might not be such a bad idea Wink

I vote for this idea!!! Well, I think mp recovery should be based on this as a passive skill every turn :P

Intelligence + Luck / 2 = Mp recovery.
So for instance, If you had a class that is not a mage or something, it heals less mp, depending on the level. That would be fair. That way mages restore more mp but don't restore like... crazy amounts of mp.
no no no, I would make it max mp/10 recovery. For each three turns? That would be cooler *D *D *D *D
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSun Jan 24, 2010 10:39 am

gkwnsgh3 wrote:
Before wrote:
gkwnsgh3 wrote:
myfantasy wrote:
we should just get a passive skill for healing mp, not when defending though :O
that might not be such a bad idea Wink

I vote for this idea!!! Well, I think mp recovery should be based on this as a passive skill every turn :P

Intelligence + Luck / 2 = Mp recovery.
So for instance, If you had a class that is not a mage or something, it heals less mp, depending on the level. That would be fair. That way mages restore more mp but don't restore like... crazy amounts of mp.
no no no, I would make it max mp/10 recovery. For each three turns? That would be cooler *D *D *D *D


Thats like...
*Brain estimation*
Serene: 1700/10 = 170.... 170x3 = 510

THATS A LOT OF MP :P
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PostSubject: Re: new skill:resurrection for mages   new skill:resurrection for mages - Page 2 Icon_minitimeSun Jan 24, 2010 11:01 am

Before wrote:
gkwnsgh3 wrote:
Before wrote:
gkwnsgh3 wrote:
myfantasy wrote:
we should just get a passive skill for healing mp, not when defending though :O
that might not be such a bad idea Wink

I vote for this idea!!! Well, I think mp recovery should be based on this as a passive skill every turn :P

Intelligence + Luck / 2 = Mp recovery.
So for instance, If you had a class that is not a mage or something, it heals less mp, depending on the level. That would be fair. That way mages restore more mp but don't restore like... crazy amounts of mp.
no no no, I would make it max mp/10 recovery. For each three turns? That would be cooler *D *D *D *D


Thats like...
*Brain estimation*
Serene: 1700/10 = 170.... 170x3 = 510

THATS A LOT OF MP :P

basicly its 30% of everyones max mana but yea that sounds good,...
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