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| | 3D final story? online battling with other people? | |
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Sieghart Spammer


Posts : 1234 Age : 27 Location : reppin West Coast Moderator Points : Warning Points : Reputation : 1 Activity Points : 1336 Registration date : 2009-12-31
 | Subject: 3D final story? online battling with other people? Mon Jan 25, 2010 9:51 pm | |
| How about making a 3D? I guess it's almost impossible but I would like to see it and effects. Or we can make this game online, and let people vers each other. Wouldn't it be awesome? I think it would be! 8) | |
|  | | Metawe Spammer


Posts : 3662 Age : 54 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Mon Jan 25, 2010 10:28 pm | |
| Learn 3D modelling and/or TCP/IP Protocol and then come back. :/ It's pretty tough to do either of them. | |
|  | | Before Spammer


Posts : 4684 Age : 25 Location : Everywhere, watching. In the stars. At the forests. Home. <3 Moderator Points : Warning Points : Reputation : 10 Activity Points : 5085 Registration date : 2009-12-05
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Mon Jan 25, 2010 10:30 pm | |
| My friend could probably learn these, but he's too busy. :P IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) | |
|  | | Metawe Spammer


Posts : 3662 Age : 54 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Mon Jan 25, 2010 11:37 pm | |
| - Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. | |
|  | | shadowfluxx Spammer


Posts : 1815 Age : 30 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 8:26 am | |
| - metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. but maybe we could make something like the tanrfer room in FS I where you can go with your file and upload it in some online room thingie where you can chalenge other,s right ? and i dont mind using hamachi for this since it sounds hella awesome,... | |
|  | | Metawe Spammer


Posts : 3662 Age : 54 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 9:26 am | |
| - shadowfluxx wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. but maybe we could make something like the tanrfer room in FS I where you can go with your file and upload it in some online room thingie where you can chalenge other,s right ? and i dont mind using hamachi for this since it sounds hella awesome,... It would still need a TCP/IP Protocol connection (even though a less complicated one) and a server. I doubt Zeru will want to pay/buy a server and again, you would need an advanced scripter to make the connection between the RPG Maker XP engine and TCP/IP Protocol. RPG Maker XP is not designed for either, 3D modelling use nor online services. | |
|  | | Shiro Spammer


Posts : 2081 Age : 26 Location : Las Vegas, Nevada Moderator Points : Warning Points : Reputation : 17 Activity Points : 2005 Registration date : 2008-12-18
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 3:30 pm | |
| - metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little | |
|  | | shadowfluxx Spammer


Posts : 1815 Age : 30 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 4:35 pm | |
| - Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! | |
|  | | Shiro Spammer


Posts : 2081 Age : 26 Location : Las Vegas, Nevada Moderator Points : Warning Points : Reputation : 17 Activity Points : 2005 Registration date : 2008-12-18
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 4:35 pm | |
| - shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering | |
|  | | shadowfluxx Spammer


Posts : 1815 Age : 30 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 4:38 pm | |
| - Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out | |
|  | | Sieghart Spammer


Posts : 1234 Age : 27 Location : reppin West Coast Moderator Points : Warning Points : Reputation : 1 Activity Points : 1336 Registration date : 2009-12-31
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 6:36 pm | |
| - shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills.  if it would help you.. F6 | |
|  | | Before Spammer


Posts : 4684 Age : 25 Location : Everywhere, watching. In the stars. At the forests. Home. <3 Moderator Points : Warning Points : Reputation : 10 Activity Points : 5085 Registration date : 2009-12-05
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 6:40 pm | |
| - gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 O_O We should postpone this... until Zeru gets back :) | |
|  | | Sieghart Spammer


Posts : 1234 Age : 27 Location : reppin West Coast Moderator Points : Warning Points : Reputation : 1 Activity Points : 1336 Registration date : 2009-12-31
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 6:54 pm | |
| - Before wrote:
- gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 O_O We should postpone this... until Zeru gets back :) well yes, of course when zeru is back, shadow should know how to do all the stuff. Then he can start on it with zeru. | |
|  | | Metawe Spammer


Posts : 3662 Age : 54 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 6:56 pm | |
| - gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done. And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it. | |
|  | | Sieghart Spammer


Posts : 1234 Age : 27 Location : reppin West Coast Moderator Points : Warning Points : Reputation : 1 Activity Points : 1336 Registration date : 2009-12-31
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 7:02 pm | |
| - metawe wrote:
- gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.
And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it. seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7 | |
|  | | Before Spammer


Posts : 4684 Age : 25 Location : Everywhere, watching. In the stars. At the forests. Home. <3 Moderator Points : Warning Points : Reputation : 10 Activity Points : 5085 Registration date : 2009-12-05
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 7:23 pm | |
| - gkwnsgh3 wrote:
- metawe wrote:
- gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.
And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it. seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7 O_O, *stares at someone else other than me* :P | |
|  | | Metawe Spammer


Posts : 3662 Age : 54 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
Character sheet RPG field: 1
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 7:24 pm | |
| - gkwnsgh3 wrote:
- metawe wrote:
- gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.
And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it. seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7 Thank, I enjoy doing it. | |
|  | | Sieghart Spammer


Posts : 1234 Age : 27 Location : reppin West Coast Moderator Points : Warning Points : Reputation : 1 Activity Points : 1336 Registration date : 2009-12-31
 | Subject: Re: 3D final story? online battling with other people? Tue Jan 26, 2010 11:08 pm | |
| - metawe wrote:
- gkwnsgh3 wrote:
- metawe wrote:
- gkwnsgh3 wrote:
- shadowfluxx wrote:
- Shadow wrote:
- shadowfluxx wrote:
- Shadow wrote:
- metawe wrote:
- Before wrote:
- My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing) So, why not use hamachi!? (Because no one likes it. :P ) TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F
Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game. I konw how to do the #D stuff and the TCP/IP protocol stuff a little we have a valunteer ! i said a little im not pro with it yet, so im not volunteering you can learn while doing it, now dont back out cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. if it would help you.. F6 Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.
And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it. seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7 Thank, I enjoy doing it. and I can enjoy myself making meta mad, but I don't know how to. F6 | |
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