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 3D final story? online battling with other people?

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Sieghart
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PostSubject: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeMon Jan 25, 2010 9:51 pm

How about making a 3D? I guess it's almost impossible but I would like to see it and effects.
Or we can make this game online, and let people vers each other. Wouldn't it be awesome? I think it would be! 8)
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Metawe
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeMon Jan 25, 2010 10:28 pm

Learn 3D modelling and/or TCP/IP Protocol and then come back. :/
It's pretty tough to do either of them.
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeMon Jan 25, 2010 10:30 pm

My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
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Metawe
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeMon Jan 25, 2010 11:37 pm

Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
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shadowfluxx
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 8:26 am

metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.

but maybe we could make something like the tanrfer room in FS I
where you can go with your file and upload it in some online room thingie
where you can chalenge other,s right ?
and i dont mind using hamachi for this since it sounds hella awesome,...
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Metawe
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 9:26 am

shadowfluxx wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.

but maybe we could make something like the tanrfer room in FS I
where you can go with your file and upload it in some online room thingie
where you can chalenge other,s right ?
and i dont mind using hamachi for this since it sounds hella awesome,...
It would still need a TCP/IP Protocol connection (even though a less complicated one) and a server. I doubt Zeru will want to pay/buy a server and again, you would need an advanced scripter to make the connection between the RPG Maker XP engine and TCP/IP Protocol. RPG Maker XP is not designed for either, 3D modelling use nor online services.
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Shiro
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 3:30 pm

metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little
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shadowfluxx
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 4:35 pm

Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
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Shiro
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 4:35 pm

shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
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shadowfluxx
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 4:38 pm

Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
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Sieghart
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 6:36 pm

shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6
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Before
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 6:40 pm

gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6

O_O We should postpone this... until Zeru gets back :)
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Sieghart
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 6:54 pm

Before wrote:
gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6

O_O We should postpone this... until Zeru gets back :)
well yes, of course when zeru is back, shadow should know how to do all the stuff. Then he can start on it with zeru.
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Metawe
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 6:56 pm

gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6
Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.

And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it.
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Sieghart
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 7:02 pm

metawe wrote:
gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6
Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.

And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it.
seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7
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Before
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 7:23 pm

gkwnsgh3 wrote:
metawe wrote:
gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6
Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.

And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it.
seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7


O_O, *stares at someone else other than me* :P
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 7:24 pm

gkwnsgh3 wrote:
metawe wrote:
gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6
Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.

And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it.
seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7
Thank, I enjoy doing it.
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3D final story? online battling with other people? Left_bar_bleue10 / 10010 / 1003D final story? online battling with other people? Right_bar_bleue

Warning Points :
3D final story? online battling with other people? Left_bar_bleue5 / 1005 / 1003D final story? online battling with other people? Right_bar_bleue

Reputation : 1
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Registration date : 2009-12-31

3D final story? online battling with other people? Empty
PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitimeTue Jan 26, 2010 11:08 pm

metawe wrote:
gkwnsgh3 wrote:
metawe wrote:
gkwnsgh3 wrote:
shadowfluxx wrote:
Shadow wrote:
shadowfluxx wrote:
Shadow wrote:
metawe wrote:
Before wrote:
My friend could probably learn these, but he's too busy. :P
IP Protocol is like connecting IP's to link into a server right? (Guessing)
So, why not use hamachi!? (Because no one likes it. :P )
TCP/IP protocol is like another programming language not object-based, I only know object-based languages and have no idea how the other type works... and I'm too lazy to learn it :F

Even if someone knew how to 3D modelling and volunteers to do it, it would take another advanced scripter to create a way for the RPG Maker XP Engine to use 3D modelling, it would take too much work and in my opinion, just isn't worth it for a non-commercial game.
I konw how to do the #D stuff and the TCP/IP protocol stuff a little

we have a valunteer !
i said a little
im not pro with it yet, so im not volunteering
you can learn while doing it, now dont back out
cmon shadow, study everything about it, and than you should get to work...with a little help of meta's FAKE ninja skills. Wink if it would help you.. F6
Even if Shadow were pro with the TCP/IP protocol, we still need a programmer that can link them together (it's easier done with a Dll). So basically someone that can script in ruby/RGSS and C++, I can script in ruby/RGSS but not in C++. I also have no idea how to approach this or start it, not even the slightest idea on how it can be done.

And again, it takes too much work to get it done properly, and is just not worth it, at least how I see it.
seriously meta, you sometimes ruin my mood F4 and really you are a killjoy to me. F7
Thank, I enjoy doing it.
and I can enjoy myself making meta mad, but I don't know how to. F6
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PostSubject: Re: 3D final story? online battling with other people?   3D final story? online battling with other people? Icon_minitime

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