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 Metawe's small/non-important bugs - Updated 08/24/10

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PostSubject: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 8:39 pm

I will post in this thread minor, non-important bugs that are not game-breaking in any way. They are mostly graphic bugs like my first two reports. Or maybe some typo or something. It's mostly me being picky. I won't screenshot every grammatical error, but I will report them and categorize them by events.

Anyways:

Introduction
Spoiler:

Lith Harbor Area
Spoiler:

I will be updating this thread approximately along with my guide.


Last edited by Metawe on Tue Aug 24, 2010 3:10 am; edited 6 times in total
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 9:07 pm

SHHHHHHHHH META. >:( THIS IS WHAT MAKES THE STORY PLOTLINE UNIQUE!!! :DDDD
Btw: It sounds more adventuristic (if that's a word) to use those pharses than human grammatical languages. Its too precise. :P
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 9:18 pm

Lol metawe noticed my errors for playing too much mmos.
I guess I'll fix it from time to time.
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 9:33 pm

some of the bugs culd just be a matter of sprite sheets, for example the crystals in ff1. their colors are based on the directio nthey're facing, therefore if u talk to it from a different direction it will change colors. Also the doors in orbis, if you hug the wall in ff1 and talk to the door, then it will partially open
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 9:48 pm

PhatKookiez wrote:
some of the bugs culd just be a matter of sprite sheets, for example the crystals in ff1. their colors are based on the directio nthey're facing, therefore if u talk to it from a different direction it will change colors. Also the doors in orbis, if you hug the wall in ff1 and talk to the door, then it will partially open
Yes, but they can also be easily fixed.
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 9:57 pm

Fixed as far as metawe reported, might take him a while if he is actually fixing everything till the end of 0.17... unless you want me to send all the chunk of text and you fix it from there or I just make the game internet slangy style with lots of grammar mistakes and typos, so no one would even care of fixing the text?
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 10:06 pm

i vote on making the text so that no one wuld care ^_^


either that, or change the text so that it creates a dramatic effect in your mind >:3
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 10:29 pm

PhatKookiez wrote:
i vote on making the text so that no one wuld care ^_^


either that, or change the text so that it creates a dramatic effect in your mind >:3
But good grammar is important!
And the dramatic effects depends on the writing style, not the grammar.

@Zeru: It will take me a while since I'm also making the guide alongside with this. So you can just fix it as it goes for the following version... if there will be more than one version after 0.17.
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeSun Aug 22, 2010 10:49 pm

lol meta. :)
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Metawe wrote:
PhatKookiez wrote:
i vote on making the text so that no one wuld care ^_^


either that, or change the text so that it creates a dramatic effect in your mind >:3
But good grammar is important!
And the dramatic effects depends on the writing style, not the grammar.

@Zeru: It will take me a while since I'm also making the guide alongside with this. So you can just fix it as it goes for the following version... if there will be more than one version after 0.17.

yea I could

but I just don't feel like going back and fourth and at the same time deving the new version. If possible do you think you can save up grammar fix list in notepad or something and I'll send you the game text for you to change later in a future version, and just leave the other stuff that is not grammar here?(since grammar needs the most fixing.)
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeMon Aug 23, 2010 12:58 am

Zeru wrote:
Metawe wrote:
PhatKookiez wrote:
i vote on making the text so that no one wuld care ^_^


either that, or change the text so that it creates a dramatic effect in your mind >:3
But good grammar is important!
And the dramatic effects depends on the writing style, not the grammar.

@Zeru: It will take me a while since I'm also making the guide alongside with this. So you can just fix it as it goes for the following version... if there will be more than one version after 0.17.

yea I could

but I just don't feel like going back and fourth and at the same time deving the new version. If possible do you think you can save up grammar fix list in notepad or something and I'll send you the game text for you to change later in a future version, and just leave the other stuff that is not grammar here?(since grammar needs the most fixing.)
Hmm, yes. That would be better instead of making a huge thread here. Alright then, I will only post those minor non-grammar bugs I find.
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeTue Oct 05, 2010 12:56 am

u will stop at what version
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeTue Oct 05, 2010 10:12 pm

O.o....... I don't think that anybody can tell exactly what version the game will end.... Not even Zeru (I think)
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yea. for all we could know there might be some crazy plot twist and
it might lead into a second part of the game which will lead maybe to over
50 versions!!!!!!!!!!!!
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Such as "Hakura, Zure, and Zeika all turn evil and Lenna has to battle to get them back all by themselves but Hakura Zure and Zeika flee. After that 3 new characters arrive and blah blah blah. He might add a new map called LudOrbNath or something.
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeWed Oct 06, 2010 8:37 am

OMG THERE IS A SUPER GLITCH!!!!!!!!!!!!!!!!!

(no idea why I said that, but there is a really big glitch.)

In El Nath, if you go to the store person, who stands infront of a house, you can get pirate cloth and a new robe for Zeika... but if you go into the house behind the store, there is a black space of nothingness that you can't get out of!!!!!!!!!!!!!!!!!!! (I saved earlier so I'm OK.
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeThu Oct 07, 2010 6:47 pm

the black space is just like in perion. maps probably arent put in yet.
( i encountered that alot too)
i just LOVE walking into random peoples houses
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Creeper.
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Metawe wrote:
Creeper.
lmao myfantasy the creeper. Then what is Shadow? Supercreeper?
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supercreeper lurker.
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myfantasy wrote:
supercreeper lurker.
was that a starcraft reference? lurker?
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nahh. its just that :D
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Lurker is just a term which is used for people who read posts, but never posts. It's not just a Starcraft thing. It simply comes from the verb "lurk".
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PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeFri Oct 08, 2010 8:45 am

yea pretty much.
i dont play starcraft, but my oldest
sister does. I don't think I would be very
good since I never play games like that :(
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Metawe's small/non-important bugs - Updated 08/24/10 Empty
PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitimeFri Oct 08, 2010 5:24 pm

myfantasy wrote:
yea pretty much.
i dont play starcraft, but my oldest
sister does. I don't think I would be very
good since I never play games like that :(
you mean like strategy games? I'm pretty good at it, starcraft 2 sucks.
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Metawe's small/non-important bugs - Updated 08/24/10 Empty
PostSubject: Re: Metawe's small/non-important bugs - Updated 08/24/10   Metawe's small/non-important bugs - Updated 08/24/10 Icon_minitime

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