| moar suggestions (fs2) skill spoilers | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: moar suggestions (fs2) skill spoilers Mon Dec 06, 2010 8:24 pm | |
| 1. Make bullet storm stronger, it does 100 more damage then wild shot for me and it costs 50 more mp o-o (dunno if its my build or something) 2. Make more SRs that have different effects?? not just atk or def + 3. NLC then % healing pots >:D (maybe?) 4. Fix how you get healed before your max hp and mp increase during trans. (make it so you get healed after you transform??) 5. This might count as a bug but.. oh wait spoilers - Spoiler:
if you get the aran combo counter before the boss battle with the dark order people in henesys hq, after you can get a second aran combo counter
6. If IOE's are right beside you but on a different platform they can still get you. (jus sayin) I think thats all i have. | |
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Zeru Administrator


Posts : 2243 Age : 112 Location : forums watching you Moderator Points : Warning Points : Reputation : 18 Activity Points : 3067 Registration date : 2008-03-26
Character sheet RPG field: 1
 | Subject: Re: moar suggestions (fs2) skill spoilers Mon Dec 06, 2010 9:18 pm | |
| 1. It's the same formula as blade impact and others.. I'll give another check when I have time.
2. I was planning to, but I had to organize pt system and skills first. I'll add more SR both offensive a supportive skills later on.
3 sure
4 That's suposed to happen since in FS1 trans = full recovery, not anymore now, its only partial recovery.
5 I already thought of that, but due to some umm... uhh... the thing is that I don't think it makes much of a difference having 2 counters. Someone refilled the chest?
6.Beware of IOE's they are everywhere, even in this thread IOE!. | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: Re: moar suggestions (fs2) skill spoilers Mon Dec 06, 2010 9:25 pm | |
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21337ninja Moderator


Posts : 2557 Age : 26 Location : drinking milk tea Moderator Points : Warning Points : Reputation : 3 Activity Points : 2810 Registration date : 2011-02-10
Character sheet RPG field: *insert here*
 | Subject: Re: moar suggestions (fs2) skill spoilers Tue Mar 29, 2011 1:26 pm | |
| only partial recovery just doesnt seem right u know??? and no mp recovery either... it just doesn't seem as epic that way | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: Re: moar suggestions (fs2) skill spoilers Tue Mar 29, 2011 2:55 pm | |
| watch the date there ninja. its a necro D: should probably make a new topic or something next time :P | |
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Before Spammer


Posts : 4684 Age : 25 Location : Everywhere, watching. In the stars. At the forests. Home. <3 Moderator Points : Warning Points : Reputation : 10 Activity Points : 5085 Registration date : 2009-12-05
Character sheet RPG field: 1
 | Subject: Re: moar suggestions (fs2) skill spoilers Tue Mar 29, 2011 4:42 pm | |
| - 21337ninja wrote:
- only partial recovery just doesnt seem right u know??? and no mp recovery either... it just doesn't seem as epic that way
Yeah, its a necro, but: Partial recovery is right. REASONS: 1. FS I is easier. 2. FS II is harder. :D 3. If you read the guide, it says star power was extracted, so yesh, partial recovery is fair. 4. You can get plenty of hp pots or mp pots in the game (even if pots got a bit weaker). 5. It's more epic when you win a battle without the full recovery. It shows how pro/epic you are at the game. | |
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21337ninja Moderator


Posts : 2557 Age : 26 Location : drinking milk tea Moderator Points : Warning Points : Reputation : 3 Activity Points : 2810 Registration date : 2011-02-10
Character sheet RPG field: *insert here*
 | Subject: Re: moar suggestions (fs2) skill spoilers Wed Mar 30, 2011 2:04 pm | |
| - Before wrote:
- 21337ninja wrote:
- only partial recovery just doesnt seem right u know??? and no mp recovery either... it just doesn't seem as epic that way
Yeah, its a necro, but: Partial recovery is right. REASONS: 1. FS I is easier. 2. FS II is harder. :D 3. If you read the guide, it says star power was extracted, so yesh, partial recovery is fair. 4. You can get plenty of hp pots or mp pots in the game (even if pots got a bit weaker). 5. It's more epic when you win a battle without the full recovery. It shows how pro/epic you are at the game. About #5, you are right i guess. But also its really annoying when right after I transform I have to waste a turn recovering my mp | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: Re: moar suggestions (fs2) skill spoilers Wed Mar 30, 2011 3:06 pm | |
| lolwut I only use the transformation skills about once for some of them, or just for the base stats to help in a battle xD also elixirs help alot too. | |
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NeoFrost Moderator


Posts : 1595 Age : 24 Location : A floor. Moderator Points : Warning Points : Reputation : 15 Activity Points : 1809 Registration date : 2009-10-28
Character sheet RPG field: 6.0221412927×10^23
 | Subject: Re: moar suggestions (fs2) skill spoilers Wed Mar 30, 2011 3:38 pm | |
| Overall, later in the game, the transformations are heavily overshadowed by the 99-attacks. The only time I really use them is in my Zeru Snail Murder combo. (That's when I use my strongest attack on a snail.) Explosion and Burn are pretty useless now. 1. FSI was pretty hard - Spoiler:
(5-DO Member battle, anyone? Saxer and Night anyone? Dark Party Member battle anyone?).
FSII really depends on how much you felt like training your original party/If you wanted to start with a clean slate. 2. ^ 3. I used to abuse the Stars' recovery ability, but that got owned by Serene's Party Heal 3. 4. Without mining? Suppose you File Xfer-ed with 100k. You're good as screwed. 5. Well, if transforming takes a turn, instead, why doesn't that person just use a potion instead? Besides, when you get "pro" enough, potions won't even be useful anymore. You'd have so much MaxHP/MaxMP the only thing that's worth your cash is an inn. | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: Re: moar suggestions (fs2) skill spoilers Wed Mar 30, 2011 6:16 pm | |
| im pretty sure elixirs would still help. | |
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