myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: few more suggestions. Mon Aug 08, 2011 7:39 pm | |
| -make savage cut and savage cut lower in mp cost. Because phosphoric cut has the same mp usage as savage and lowering the other two would be more reasonable i guess.
-fix the black box for xannel? (when she casts blind on you)
-a seperate window that tells you how many times you've used your skills (maybe)
-fix for the lag when any skill upgrades during the battle (the text box lags the whole exe when it pops up)
-change the demonic shield icon to an shield?? because its a cape
-also make the star of light unequippable because it doesnt do much.. I think
thats all I got right now. | |
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Zeru Administrator


Posts : 2243 Age : 112 Location : forums watching you Moderator Points : Warning Points : Reputation : 18 Activity Points : 3067 Registration date : 2008-03-26
Character sheet RPG field: 1
 | Subject: Re: few more suggestions. Mon Aug 08, 2011 7:45 pm | |
| make savage cut and savage cut lower in mp cost. Because phosphoric cut has the same mp usage as savage and lowering the other two would be more reasonable i guess.
Changed MP usage, it was by mistake. By the way savage cut and savage cut?
-fix the black box for xannel? (when she casts blind on you) I thought this issue was fixed, whenever the battle ends the box should be removed.
-a seperate window that tells you how many times you've used your skills (maybe) Might take a while... might give a try when FSII is 99% done
-fix for the lag when any skill upgrades during the battle (the text box lags the whole exe when it pops up) Sadly I can't.
-change the demonic shield icon to an shield?? because its a cape Fixed -also make the star of light unequippable because it doesnt do much.. I think That's a mistake too...
thats all I got right now. | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: Re: few more suggestions. Mon Aug 08, 2011 7:48 pm | |
| lol woops savage cut and propelling cut xD and about the black box I meant it looks kinda weird like its higher then its supposed to be or something.
thanks for quick response btw. | |
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brandonhung1 Spammer


Posts : 1298 Location : in a house Moderator Points : Warning Points : Reputation : 3 Activity Points : 1414 Registration date : 2009-11-05
 | Subject: Re: few more suggestions. Mon Aug 08, 2011 8:39 pm | |
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myfantasy Spammer


Posts : 7576 Age : 27 Location : On the run Moderator Points : Warning Points : Reputation : 25 Activity Points : 7888 Registration date : 2008-03-30
Character sheet RPG field: plǝıɟ ƃdɹ
 | Subject: Re: few more suggestions. Mon Aug 08, 2011 8:56 pm | |
| brandon that was just plain ol spam right there. | |
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brandonhung1 Spammer


Posts : 1298 Location : in a house Moderator Points : Warning Points : Reputation : 3 Activity Points : 1414 Registration date : 2009-11-05
 | Subject: Re: few more suggestions. Tue Aug 09, 2011 12:43 am | |
| ^^^ wait... did I do something wrong?
anyways...... @Zeru: can you try to make it so that monsters drop other items then just 1? like it would be useful to also be able to be able to obtain pots from snails or something, rather then endless snail shells... | |
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NeoFrost Moderator


Posts : 1595 Age : 24 Location : A floor. Moderator Points : Warning Points : Reputation : 15 Activity Points : 1809 Registration date : 2009-10-28
Character sheet RPG field: 6.0221412927×10^23
 | Subject: Re: few more suggestions. Tue Aug 09, 2011 1:22 am | |
| - brandonhung1 wrote:
- ^^^ wait... did I do something wrong?
anyways...... @Zeru: can you try to make it so that monsters drop other items then just 1? like it would be useful to also be able to be able to obtain pots from snails or something, rather then endless snail shells... You're aware Rpg maker XP's limitation is an item per monster, right? | |
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