| Dual weilding for all chars | |
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speedycop Spammer


Posts : 1428 Age : 28 Location : Planet Of Spears..c wat i did thar? Moderator Points : Warning Points : Reputation : 1 Activity Points : 810 Registration date : 2008-07-22
Character sheet RPG field: 1
 | Subject: Dual weilding for all chars Sat Aug 16, 2008 2:55 pm | |
| This is just a suggestion I would like. If you are like me I HATE using a shield but if the option to carry two weapons is available I do it. So Zeru could you consider doing this for every character? In final fantasy III and many others you can dual weild so plox? F2 . Thanks for reading. EDIT:WEILD thanks fate
Last edited by speedycop on Sat Aug 16, 2008 2:58 pm; edited 2 times in total (Reason for editing : I spelt weild wrong >.<) | |
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FateTestarossa Advanced Member


Posts : 175 Age : 29 Location : Look up Moderator Points : Warning Points : Reputation : 0 Activity Points : 21 Registration date : 2008-04-06
 | Subject: Re: Dual weilding for all chars Sat Aug 16, 2008 2:56 pm | |
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Administrator Hyper Member

Posts : 541 Moderator Points : Warning Points : Reputation : 2 Activity Points : -16 Registration date : 2008-07-20
Character sheet RPG field:
 | Subject: Re: Dual weilding for all chars Sat Aug 16, 2008 3:02 pm | |
| WOW, okay I badly misunderstood the title there xD That's gonna be burnt into my brain for quite a while.. rofl Anyway, it's impossible to do that with BannedStory characters so it would take TONS of sweat and blood lost in editing. Too much time to edit a full sprite sheet for all the combinations and all the new weapons. | |
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speedycop Spammer


Posts : 1428 Age : 28 Location : Planet Of Spears..c wat i did thar? Moderator Points : Warning Points : Reputation : 1 Activity Points : 810 Registration date : 2008-07-22
Character sheet RPG field: 1
 | Subject: Re: Dual weilding for all chars Sat Aug 16, 2008 3:10 pm | |
| - Churroz wrote:
- WOW, okay I badly misunderstood the title there xD
That's gonna be burnt into my brain for quite a while.. rofl Anyway, it's impossible to do that with BannedStory characters so it would take TONS of sweat and blood lost in editing. Too much time to edit a full sprite sheet for all the combinations and all the new weapons. Opps I explained it wrong. I mean in your shield slot you could use a weapon instead. But in battle it would not show up. So if you put two garniers on then you would have both attack bonuses added. Hope that is clear >.< | |
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Administrator Hyper Member

Posts : 541 Moderator Points : Warning Points : Reputation : 2 Activity Points : -16 Registration date : 2008-07-20
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 | Subject: Re: Dual weilding for all chars Sat Aug 16, 2008 3:18 pm | |
| - speedycop wrote:
- Churroz wrote:
- Random Crap Space Saver
Oops I explained it wrong. I mean in your shield slot you could use a weapon instead. But in battle it would not show up. So if you put two garniers on then you would have both attack bonuses added. Hope that is clear >.< Oh, okay. But I don't think that would be too great. It would add too much of an attack bonus. Instead maybe there would be a whole second set of weapons that have settings for a shield. Then that set would only add 10 attack or something, and have a bit of defense too. EDIT: Plus, if we do that we could animate it because we could use Khanjars and Drgaon Khanjars and stuff. | |
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speedycop Spammer


Posts : 1428 Age : 28 Location : Planet Of Spears..c wat i did thar? Moderator Points : Warning Points : Reputation : 1 Activity Points : 810 Registration date : 2008-07-22
Character sheet RPG field: 1
 | Subject: Re: Dual weilding for all chars Sat Aug 16, 2008 3:23 pm | |
| - Churroz wrote:
- speedycop wrote:
- Churroz wrote:
- Random Crap Space Saver
Oops I explained it wrong. I mean in your shield slot you could use a weapon instead. But in battle it would not show up. So if you put two garniers on then you would have both attack bonuses added. Hope that is clear >.< Oh, okay. But I don't think that would be too great. It would add too much of an attack bonus. Instead maybe there would be a whole second set of weapons that have settings for a shield. Then that set would only add 10 attack or something, and have a bit of defense too.
EDIT: Plus, if we do that we could animate it because we could use Khanjars and Drgaon Khanjars and stuff. Yeah that would work out since they look like weapons but are shields  . | |
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kankie Super Member

Posts : 410 Age : 29 Location : The Netherlands Moderator Points : Warning Points : Reputation : 6 Activity Points : 168 Registration date : 2008-07-21
Character sheet RPG field: 1
 | Subject: Re: Dual weilding for all chars Wed Nov 19, 2008 2:39 pm | |
| - speedycop wrote:
- This is just a suggestion I would like. If you are like me I HATE using a shield but if the option to carry two weapons is available I do it. So Zeru could you consider doing this for every character? In final fantasy III and many others you can dual weild so plox? F2 . Thanks for reading. EDIT:WEILD thanks fate
I lol'd at your edit F2. But you don't see a player wielding 2 weapons on MapleStory do you? | |
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Metawe Spammer


Posts : 3662 Age : 54 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
Character sheet RPG field: 1
 | Subject: Re: Dual weilding for all chars Wed Nov 19, 2008 6:48 pm | |
| Well, there's an option on RPG Maker but there's no option be "shield or dual wielding"
Just as a comment I found a script for VX that toggles the dual wielding if you want it or not
I don't get it is it weilding or wielding? :O (I think it's wielding) | |
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kankie Super Member

Posts : 410 Age : 29 Location : The Netherlands Moderator Points : Warning Points : Reputation : 6 Activity Points : 168 Registration date : 2008-07-21
Character sheet RPG field: 1
 | Subject: Re: Dual weilding for all chars Sun Nov 23, 2008 3:12 pm | |
| *searches in my head* It's wielding. | |
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| Dual weilding for all chars | |
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