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 More boot type items

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Sieghart
Metawe
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Tacticsrule
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Do the boots seem like a good idea?
Yes
More boot type items - Page 7 Vote_lcap92%More boot type items - Page 7 Vote_rcap
 92% [ 11 ]
No
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 8% [ 1 ]
Total Votes : 12
 

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shadowfluxx
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeThu Feb 25, 2010 9:11 am

gkwnsgh3 wrote:
Before wrote:
Stat boot is good.

Double boot for SR IS NOT GOOD. *stares at Antlan's finishing strike of lvl 4 final weapon SR + double boot effect when you get to play the FS I characters back* ... yeah.... ..... :P
but it can be only used once in a battle so.....

the only thing it does is end the battle a few turns faster in wich you normally
would have to get hitt for your SR to get charged.
so its not realy over powered or anything,....
just a smart idea accualy
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeThu Feb 25, 2010 1:08 pm

shadowfluxx wrote:

the only thing it does is end the battle a few turns faster in wich you normally
would have to get hitt for your SR to get charged.
so its not realy over powered or anything,....
just a smart idea accualy

Would it take the same NORMAL SR, or just 100%?
This is because some SR attacks Like the FS II party have less SR needed. So, if it was used 2x, then it would be a waste, because some attacks can be used 4x I think. o.o'' 4x use = 4x damage but just more turns, but 2x 1 turn = nice, but 100% Sr takes a disadvantage. I guess it is good if the opponent has the Calm SR skill.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeThu Feb 25, 2010 2:00 pm

Before wrote:
shadowfluxx wrote:

the only thing it does is end the battle a few turns faster in wich you normally
would have to get hitt for your SR to get charged.
so its not realy over powered or anything,....
just a smart idea accualy

Would it take the same NORMAL SR, or just 100%?
This is because some SR attacks Like the FS II party have less SR needed. So, if it was used 2x, then it would be a waste, because some attacks can be used 4x I think. o.o'' 4x use = 4x damage but just more turns, but 2x 1 turn = nice, but 100% Sr takes a disadvantage. I guess it is good if the opponent has the Calm SR skill.

you dont get the pricipal, i think the idea was that an SR skill would do double dmg,..
that is equal to using it twice, without having to wiat for reloading your SR agian
therefor i said it isnt overpowered but just saves some time,...
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeThu Feb 25, 2010 3:01 pm

I would say no to the double SR skill, it's almost the same as 1h KO in some way. If you can do your best SR skill twice, it would kill all the monsters around your level and less. It is like a nerfed version of the 1h KO.

It is not saving time, it is just using a more powerful skill. It is actually better to wait because while your SR builds up, you use skills and stuff. It might help on some cases like on bosses but I would still say no.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeThu Feb 25, 2010 8:34 pm

:D Meta agrees with me! :D
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 2:07 am

Before wrote:
:D Meta agrees with me! :D
well then we can make a few adjustments can;t we? Maybe then not the SR skills but just doubles ur attack damage? Besides the Sr. Like if your raining arrow does 3.5 k then we can make it 7k when it is triggered with SR for 3-5 turns.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 8:58 am

But it should be optional if you want to set it up. What if you need to save your sr?
And.... that's kinda cheap. Think of killing a boss with 7k dmg per char. My skill with strafe is already 8k, so thats 16k. o.o'' Overkill much?
and, some people might just get the furious fish or something that boosts up SR, and it is possible now since the dungeons offer furious fish ( I am happy with that :D ). It be like, really cheap?
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 10:42 am

Before wrote:
But it should be optional if you want to set it up. What if you need to save your sr?
And.... that's kinda cheap. Think of killing a boss with 7k dmg per char. My skill with strafe is already 8k, so thats 16k. o.o'' Overkill much?
and, some people might just get the furious fish or something that boosts up SR, and it is possible now since the dungeons offer furious fish ( I am happy with that :D ). It be like, really cheap?

this kinda, a double dmg is kinda overpowered
but i would like to see antlan get shadowpartner
and do twice as much hits every attack
for few turns,....
O)
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 11:04 am

gkwnsgh3 wrote:
Before wrote:
:D Meta agrees with me! :D
well then we can make a few adjustments can;t we? Maybe then not the SR skills but just doubles ur attack damage? Besides the Sr. Like if your raining arrow does 3.5 k then we can make it 7k when it is triggered with SR for 3-5 turns.
This sounds better. But the boots' double damage state should only last for about 1-2 turns.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 11:13 am

Metawe wrote:
gkwnsgh3 wrote:
Before wrote:
:D Meta agrees with me! :D
well then we can make a few adjustments can;t we? Maybe then not the SR skills but just doubles ur attack damage? Besides the Sr. Like if your raining arrow does 3.5 k then we can make it 7k when it is triggered with SR for 3-5 turns.
This sounds better. But the boots' double damage state should only last for about 1-2 turns.

forget the boots antlan needs shadow partner !
Wink
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 11:27 am

shadowfluxx wrote:
Metawe wrote:
gkwnsgh3 wrote:
Before wrote:
:D Meta agrees with me! :D
well then we can make a few adjustments can;t we? Maybe then not the SR skills but just doubles ur attack damage? Besides the Sr. Like if your raining arrow does 3.5 k then we can make it 7k when it is triggered with SR for 3-5 turns.
This sounds better. But the boots' double damage state should only last for about 1-2 turns.

forget the boots antlan needs shadow partner !
Wink
But then he wouldn't get those boots! D: He would be left out!
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeFri Feb 26, 2010 6:10 pm

That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 1:44 am

Before wrote:
That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
kinda good, but it your dead you won't be able to use the effect anyway?
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 8:24 am

gkwnsgh3 wrote:
Before wrote:
That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
kinda good, but it your dead you won't be able to use the effect anyway?

so the highest percentage of working is
99%
yay, for all being so smart,....
but its a nice idea, but it should have the shadow parttner effect
O)
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 11:02 am

Before wrote:
That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
That doesn't sound that great because people can just heal themselves in the same turn unless the slowest character does it, which would only "nerf" 1/4 of your possible damage per turn. It would just be annoying for the players. I say to just make it always attack 2x with its respective damage.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 11:47 am

Metawe wrote:
Before wrote:
That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
That doesn't sound that great because people can just heal themselves in the same turn unless the slowest character does it, which would only "nerf" 1/4 of your possible damage per turn. It would just be annoying for the players. I say to just make it always attack 2x with its respective damage.

or just the effect that normal shadow partner has
copy's your atk with 60% dmg of your own
its not that over powered and i think fs II
is gonna be longer than fs I so i believe its a nice dmg increase
overall, perfect
F3
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 12:25 pm

shadowfluxx wrote:
Metawe wrote:
Before wrote:
That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
That doesn't sound that great because people can just heal themselves in the same turn unless the slowest character does it, which would only "nerf" 1/4 of your possible damage per turn. It would just be annoying for the players. I say to just make it always attack 2x with its respective damage.

or just the effect that normal shadow partner has
copy's your atk with 60% dmg of your own
its not that over powered and i think fs II
is gonna be longer than fs I so i believe its a nice dmg increase
overall, perfect
F3
that's what you think, lol
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 12:54 pm

gkwnsgh3 wrote:
shadowfluxx wrote:
Metawe wrote:
Before wrote:
That would be bad... Get some sort of boot for each character. :D Tactics need to update the beginning anyway.. :P

Here's Antlan's new boots:

Assassin boots:
He may have a chance to do 2x his attack and it is done automatic, but the percent depends on how much hp he has. 100% = when you're dead. o.o'' 0% = when you have 100 hp. So its like:
Percentage to health rating::

0 ----------------------------- 100
full hp------------------------dead
That doesn't sound that great because people can just heal themselves in the same turn unless the slowest character does it, which would only "nerf" 1/4 of your possible damage per turn. It would just be annoying for the players. I say to just make it always attack 2x with its respective damage.

or just the effect that normal shadow partner has
copy's your atk with 60% dmg of your own
its not that over powered and i think fs II
is gonna be longer than fs I so i believe its a nice dmg increase
overall, perfect
F3
that's what you think, lol

atleast i can think,...
F6
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 1:12 pm

o.o'' That's what I meant Meta. I just couldn't fully explain it since you all think differently while reading it. :P
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 1:43 pm

Before wrote:
o.o'' That's what I meant Meta. I just couldn't fully explain it since you all think differently while reading it. :P
*long ooh* Those boots are only for Antlan. Then they wouldn't "nerf" it enough since Antlan is one of the fastest characters. I like shadowfluxx's idea but then that would mean that only Antlan would have something like that... which doesn't seem right.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 1:49 pm

o.o'' So what do you propose Meta? :P
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 1:55 pm

Before wrote:
o.o'' So what do you propose Meta? :P
I propose to just leave it like that without any of those last suggest boots. :D
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 2:00 pm

Metawe wrote:
Before wrote:
o.o'' So what do you propose Meta? :P
I propose to just leave it like that without any of those last suggest boots. :D

then... Antlan will... suck... since I spend all of his mp in 4-5 turns. O_O''
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 2:02 pm

Before wrote:
Metawe wrote:
Before wrote:
o.o'' So what do you propose Meta? :P
I propose to just leave it like that without any of those last suggest boots. :D

then... Antlan will... suck... since I spend all of his mp in 4-5 turns. O_O''
He always leveled first attacked the most, and had Haste! He doesn't suck.
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PostSubject: Re: More boot type items   More boot type items - Page 7 Icon_minitimeSat Feb 27, 2010 2:07 pm

Metawe wrote:

then... Antlan will... suck... since I spend all of his mp in 4-5 turns. O_O''
He always leveled first attacked the most, and had Haste! He doesn't suck.[/quote]
Without battle, haste wastes a LOT OF MP.
In battle, HASTE CAN MISS!
he leveled the first, but.... he waste the most mp... which means even if he leveled, he needs a lot more mp. o.o'' He also dies fast. D:
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