| stacking effects? | |
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+3myfantasy Metawe brandonhung1 7 posters |
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brandonhung1 Spammer
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| Subject: stacking effects? Mon Feb 15, 2010 2:27 am | |
| Can we make it so that the effects in FS II can stack?
It would be more realistic if u can be burned, but stunned, or U could have HP increase on, and also have 40% defense up
Like in wonder king and maple story, u could be hasted, and also blessed, charmed, cursed and controled all at once. | |
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Metawe Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 9:18 am | |
| I support this idea, it is very annoying when you burn something, and then it disappears because you paralyzed him, etc. Or for yourself, you used Defense Up, and the enemy uses confuse, now it's gone... | |
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myfantasy Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 10:31 am | |
| I support it too!! The more effects the better right? xD | |
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shadowfluxx Spammer
Posts : 1815 Age : 31 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
| Subject: Re: stacking effects? Mon Feb 15, 2010 10:33 am | |
| agreed but i do think we should somehow know all the effects that the char,s are under. and since not every char is under the smae effect it should be displayed for every char,.... | |
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Before Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 10:57 am | |
| Actually, the effects does stack. You just don't see it, but the characters might show it. Like, it might show a paralized state, but a few seconds later, it shows a burn state. The one with the better effect last longer, or was it the longer turn? I don't remember, but I actually stacked some buffs on my chars. and after each effect wore off, the last one to stay on was quicken. I think the effects don't stack since the effects wore out too quickly for you to see the next skill, or something. | |
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Metawe Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 11:01 am | |
| - Before wrote:
- Actually, the effects does stack. You just don't see it, but the characters might show it. Like, it might show a paralized state, but a few seconds later, it shows a burn state. The one with the better effect last longer, or was it the longer turn? I don't remember, but I actually stacked some buffs on my chars. and after each effect wore off, the last one to stay on was quicken.
I think the effects don't stack since the effects wore out too quickly for you to see the next skill, or something. At least in FSI, they don't seem to stack. | |
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shadowfluxx Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 12:21 pm | |
| - Metawe wrote:
- Before wrote:
- Actually, the effects does stack. You just don't see it, but the characters might show it. Like, it might show a paralized state, but a few seconds later, it shows a burn state. The one with the better effect last longer, or was it the longer turn? I don't remember, but I actually stacked some buffs on my chars. and after each effect wore off, the last one to stay on was quicken.
I think the effects don't stack since the effects wore out too quickly for you to see the next skill, or something. At least in FSI, they don't seem to stack. i doubt he meant FS II since he said that quicken stays the longest,... and unless you got some way to get quicken in FS II on v 0.08 he meant FS I. | |
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Shiro Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 2:19 pm | |
| - Before wrote:
- Actually, the effects does stack. You just don't see it, but the characters might show it. Like, it might show a paralized state, but a few seconds later, it shows a burn state. The one with the better effect last longer, or was it the longer turn? I don't remember, but I actually stacked some buffs on my chars. and after each effect wore off, the last one to stay on was quicken.
I think the effects don't stack since the effects wore out too quickly for you to see the next skill, or something. but is you burn in FS1 then Freeze, then stack, wouldnt that be weird? | |
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shadowfluxx Spammer
Posts : 1815 Age : 31 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
| Subject: Re: stacking effects? Mon Feb 15, 2010 2:35 pm | |
| no its not weird,...monsters in maple can be frozen and burned at same time aswell,... and tis fair to give both, freeze give,s immobility so you cant attack and burn gives damage over time, so two totaly different effects. whats wrong with makeing them stack, it is a fair thing to do. | |
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Zeru Administrator
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| Subject: Re: stacking effects? Mon Feb 15, 2010 5:05 pm | |
| Actually they do stack in both fsI and fsII it just doesnt shows the effect or animation so it basicly shows the lastest status effect applied on the monster or player but the effect still stays. | |
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Metawe Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 5:48 pm | |
| - Zeru wrote:
- Actually they do stack in both fsI and fsII it just doesnt shows the effect or animation so it basicly shows the lastest status effect applied on the monster or player but the effect still stays.
But it doesn't even show the damage. (When they're burned for example) o-o | |
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Before Spammer
Posts : 4684 Age : 27 Location : Everywhere, watching. In the stars. At the forests. Home. <3 Moderator Points : Warning Points : Reputation : 10 Activity Points : 5085 Registration date : 2009-12-05
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| Subject: Re: stacking effects? Mon Feb 15, 2010 8:00 pm | |
| - Zeru wrote:
- Actually they do stack in both fsI and fsII it just doesnt shows the effect or animation so it basicly shows the lastest status effect applied on the monster or player but the effect still stays.
Yes! See!!! It does show the damage. It shows the damage after the burn state inflicts on the character. It shows the damage on the animation itself. O_o'' | |
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Metawe Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 9:26 pm | |
| - Before wrote:
- Zeru wrote:
- Actually they do stack in both fsI and fsII it just doesnt shows the effect or animation so it basicly shows the lastest status effect applied on the monster or player but the effect still stays.
Yes! See!!! It does show the damage. It shows the damage after the burn state inflicts on the character. It shows the damage on the animation itself. O_o'' I mean if the monster is both, paralyzed and burned, the burn damage won't show. o.o It may affect the monster but not show how much... | |
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brandonhung1 Spammer
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| Subject: Re: stacking effects? Mon Feb 15, 2010 9:43 pm | |
| I think Metawe's right... I never saw a burn damage after I froze/stunned a monster...
@Zeru= then can we add like a cursor function or something that lets u see all the affects on a monster/character? | |
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Zeru Administrator
Posts : 2244 Age : 113 Location : forums watching you Moderator Points : Warning Points : Reputation : 18 Activity Points : 3068 Registration date : 2008-03-26
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| Subject: Re: stacking effects? Mon Feb 15, 2010 10:55 pm | |
| - Metawe wrote:
- Zeru wrote:
- Actually they do stack in both fsI and fsII it just doesnt shows the effect or animation so it basicly shows the lastest status effect applied on the monster or player but the effect still stays.
But it doesn't even show the damage. (When they're burned for example) o-o Depends on the effects, since certain status effects has priority over others, like freeze+ burn they have the same priority so the last status effect takes place. Same for buffs. | |
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brandonhung1 Spammer
Posts : 1298 Location : in a house Moderator Points : Warning Points : Reputation : 3 Activity Points : 1414 Registration date : 2009-11-05
| Subject: Re: stacking effects? Mon Feb 15, 2010 11:53 pm | |
| so is there a possibility that u could put something into FSII that allows us to see what all the effects on a monster/person are? | |
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shadowfluxx Spammer
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| Subject: Re: stacking effects? Tue Feb 16, 2010 12:03 pm | |
| - brandonhung1 wrote:
- so is there a possibility that u could put something into FSII that allows us to see what all the effects on a monster/person are?
yea, that is totaly what i need,... and i think i did have a boss from one of the first few dungeons frozen and than burned and both effects worked,... he couldn't do anything but he did take dmg, maybe its just me though F3 | |
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brandonhung1 Spammer
Posts : 1298 Location : in a house Moderator Points : Warning Points : Reputation : 3 Activity Points : 1414 Registration date : 2009-11-05
| Subject: Re: stacking effects? Tue Feb 16, 2010 5:27 pm | |
| posibly he had no mp?
or was spamming defend? emo slimes do that a lot | |
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Metawe Spammer
Posts : 3662 Age : 55 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
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| Subject: Re: stacking effects? Tue Feb 16, 2010 6:17 pm | |
| - brandonhung1 wrote:
- posibly he had no mp?
or was spamming defend? emo slimes do that a lot Or you were you too fast that you had two rounds in a row! | |
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shadowfluxx Spammer
Posts : 1815 Age : 31 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
| Subject: Re: stacking effects? Tue Feb 16, 2010 7:30 pm | |
| - Metawe wrote:
- brandonhung1 wrote:
- posibly he had no mp?
or was spamming defend? emo slimes do that a lot Or you were you too fast that you had two rounds in a row! or both, either way i dont mind F3 | |
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brandonhung1 Spammer
Posts : 1298 Location : in a house Moderator Points : Warning Points : Reputation : 3 Activity Points : 1414 Registration date : 2009-11-05
| Subject: Re: stacking effects? Tue Feb 16, 2010 8:42 pm | |
| [quoteOr you were you too fast that you had two rounds in a row![/quote]
what does that mean?
No one minds when they don't get attacked... unless they want soul rage | |
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Metawe Spammer
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| Subject: Re: stacking effects? Tue Feb 16, 2010 8:43 pm | |
| - brandonhung1 wrote:
- [quoteOr you were you too fast that you had two rounds in a row!
what does that mean? No one minds when they don't get attacked... unless they want soul rage[/quote] I was just giving another possibility for not being attacked... not that I do like being attacked. | |
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brandonhung1 Spammer
Posts : 1298 Location : in a house Moderator Points : Warning Points : Reputation : 3 Activity Points : 1414 Registration date : 2009-11-05
| Subject: Re: stacking effects? Tue Feb 16, 2010 8:47 pm | |
| Lolz... Metawe: - Quote :
- Or you were you too fast that you had two rounds in a row
what does that mean? | |
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shadowfluxx Spammer
Posts : 1815 Age : 31 Location : behind you Moderator Points : Warning Points : Reputation : 4 Activity Points : 1966 Registration date : 2009-04-19
| Subject: Re: stacking effects? Tue Feb 16, 2010 9:05 pm | |
| - brandonhung1 wrote:
- Lolz...
Metawe:
- Quote :
- Or you were you too fast that you had two rounds in a row
what does that mean? it means the overall speed of your party members is greater than the speed of the mobs you are fighting against. | |
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Metawe Spammer
Posts : 3662 Age : 55 Location : -insert location here- Moderator Points : Warning Points : Reputation : 32 Activity Points : 2811 Registration date : 2008-07-25
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| Subject: Re: stacking effects? Tue Feb 16, 2010 9:07 pm | |
| - brandonhung1 wrote:
- Lolz...
Metawe:
- Quote :
- Or you were you too fast that you had two rounds in a row
what does that mean? That your Speed, or in this case, labeled as LUK, was twice or more than the monster/enemy's and hence you get two rounds when the monster only gets. After completing one round, the enemy won't do anything and you will just choose your actions again. Therefore, you get two rounds in a row... | |
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