FinalStory II: Red World/Hein's Realm Walkthrough
by 21337ninja
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Welcome to my amazing walkthrough!!!! If you never played FSI, I suggest you play it and
file transfer, otherwise you will have a much less enjoyable, and also a harder time.
Plus, it adds to the storyline in a way.
Another note, SAVE OFTEN AND SAVE ON MULTIPLE FILES!!! Just in case your file ever gets
corrupted like mine.... and you have to start over. Trust me I learned this the hard way.
When I save on multiple files, I mean save two instead of one. Also for the other two slots
I would save in different points of the game
Example: if you are in the Dark Temple you would have your two extra files saved in Nature
Temple and Wind Temple, and your main two would be like your normal save file, at Dark
Temple.
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Alright, so you should just have beat the Sleepywood Dungeon, AKA the Dark Temple.
Hopefully you listened and bought a crapload of potions, otherwise u are kinda done for...
If you don't you have better have backed up a file somewhere.
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STORYLINE (If you are not at this point you are looking at the wrong guide)
You have just watched Hein complete his weird ritual thingy. After going to sleep and having a
long conversation with Athena and the others, she finally sends you outside. Immediately you
realize that the whole world is now RED.
Athena then tells you that there are four seals, located in Lith Harbor, Kerning City,
Perion, and Ellinia. Great, so we have to walk quite a distance. She alo says that Hein is
located at the same place you just saw him, at Sleepywood. You must go destroy all four
seals, because they are powering a barrier preventing you from entering where Hein is.
The last thing Athena says is that you should go to Ellinia last, and that she senses a
very powerful presence there. LISTEN TO HER, SHE SPEAKS THE TRUTH. Also there is a little
surprise there that will be a big pain for you. So yes, we will be going there last.
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CHOOSING YOUR PARTY WISELY/USEFUL SKILLS
Now, onto choosing your party. You should have done this a while ago already. However, I
still suggest that you look at this.
FIRST COMBO: Full FSI Cast (Zeru, Antlan, Serene, Royke)
Well, first of all, when I got to this point, my FSI party was higher leveled, and yours
probably would be too.
Well, I personally cannot find anything wrong with this combination. Zeru has good damage,
and his Aegis Defense is a big plus and a real lifesaver. Antlan has great speed, accuracy,
and also good damage, especially his mobbing abilities. Haste is a much bigger plus than it
sounds too. Serene is the healer of this party, with Comet Bolt/Deadly Slash doing GREAT
damage, and also Raining Vortex, which is quite good for mobbing. Royke has great accuracy
AND great damage. Revolver Shot and Arrow Rain both being powerful make him very flexible.
SECOND COMBO: Full FSII Cast (Lenna, Hakura, Zure, Zeika)
Like I said above, chances are these guys are lower leveled than your FSI cast.
This combo has a couple of weak points. First, none of them have shields, except maybe
Zeika. And it is probably a nooby wooden shield. Also, not all of them have their ultimates
yet. Now, onto the characters. Lenna has pretty adequate solo and mob damage. You probably
have Freeze Revolver, which is a great mobbing skill, along with its freeze ability being
a plus. However, it may also be a minus, because some monsters may be resistant to ice.
Now, Hakura is a different story. Her name will definitely pop up in an argument for which
character is the most OP. Barrage hits INSANE, Insane damage. Storm Strike is way stronger
than Freeze Revolver. Also, she has good health. However, Zure then balances it out. His
Triple Swing and Power Swing hit okay damage, but they need a lot of combo, wasting a lot
of turns. I would recommend just spamming Stun Strike, because his mob abilities are kinda
weak too, considering wasting turns charging combos. Stun Strike can stun, which kind of
makes up for the lack of its damage, I guess, but I would generally use Zure as a very...
uh... flexible character that will heal a lot. Zeika is literally built for support. Having
no INT based mobbing skill, only Multi Slash for LUK, makes you lean towards the LUK build.
Triple Slash and Falling Bolt do lower damage than Serene's Deadly Slash and Comet Bolt.
However, his healing abilities are stronger, which is a plus. Also his support buffs are
pluses.
Third Combo: All Attackers
This build would just be pure strength, used to kill super fast. Would probably fail on
bosses, because they are hard without healers. Have you tried bossing without a healer?
Or your healer dead and unable to be revived? It is not fun. NOT RECOMMENDED :(
Fourth Combo: Support (Serene, Zeika, Zeru, Antlan)
Well, here Serene and Zeika would be double healers. Zeru would be there for Aegis Defense,
and Antlan would be there for haste. I don't recommend this because you really only need
one healer if you are not horrible, because you should have some potions available.
USEFUL SKILLS
Heal/Cure: Well of course
Aegis Defense: Decreases an insane amount of damage, and a real lifesaver. Lasts 2 turns.
Haste: Well we all know it makes you faster. But how? It multiplies your LUK by 1.5,
helping your healing a lot, and your damage too for at least one of your chars.
Shield/Barrier of Darkness: Prevents posession. Quite self explanatory.
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THE WALKTHROUGH (Finally, right?)
Well, finally the walkthrough will start here. Hopefully you didn't skip what I wrote
above. It took time, you know!
TO LITH HARBOR
First, we are going to Lith Harbor. So get your party, since you should be alone right
now. Then return outside and go left. Have you noticed that the BGM's are different?
Also, if you read the signs, they are all random. Go to the next map. And the next.
You should now be in the map next to Lith Harbor. Go left, and OH NO!!! Mano is
blocking the road!!!!! Destroy it, and move on. Alright, you should now be in Lith
Harbor. Go up and left. Look next to the tree! Its that jerk you met at the start!
He says he's very scared. What a noob. Anyways, now go down to where you got off
when you first got to Lith Harbor from Maple Island. Look! A portal! Go in.
SEALED SEA TEMPLE
Well would you look at this. We are at the first temple. But instead of elemental
stars, there are seals you need to destroy at the end. Go up... well its pretty
obvious here. Just go all the way around. When you see the stairs, go up and just
follow the path all the way up to the little cave opening and go in.
Go up, and... looks like there's going to be a lot of annoying IOE's later. Go right.
There is now a little split road, go up. Now go right and down the stairs. Keep going
now until you reach more stairs. Go up the stairs and across the bridge right next to
it. Keep following the path. You will see more stairs go down them and follow the path
again. O look! More stairs go up. Now there is a split road. Go up and then down the
ladder. Oh whoops. Some of the stairs were actually ladders. Oh well they have the
same function. Anyways, keep going left, to the FAR left. Finally you will see a
laddder go up. A note to keep in mind is that if you use the Victoria Amulet and
come back the IOE's will reset to their original place. Useful thing to know. Go to
the far right. You will see a ladder and a bridge. If you go up the ladder, just
follow the path and its pretty straight forward. At the end you will open a chest
with a Silver Maiden inside, a knuckle for Hakura. If you have Final Weapons already
this is pretty much useless. So if you need it go up the ladder, otherwise cross the
bridge. Pretty soon you will see another ladder, ignore it and keep going. You will
see some water splitting the road, take the right path, the left one has IOE's.
They both lead to the same place. You will see a small opening with a little light
in the middle, go in.
Zure will say that we can use the Water boots. Antlan will ask what they are, Zure
will say they got them from the Water Temple and that it can be used to cross water
in certain places. Royke will seem a little scared, Antlan will tease him a little.
Zure will talk about how the Victoria Amulet makes it feel like they are all traveling
together. Then Hakura will finally end the conversation by saying they are just walking
on water, not swimming. Royke will tell them to go in a scared sort of way, and now we
can finally start moving. Go left, up, left, down, left, up, left, down and go to the
corner. That should have been pretty straight forward. Go into the portal.
Now go right and down, and well... down and kinda right and down again. You will then
see a bit of a split road, go left and down. Then go right and you will see another
split road. Go right and into the small bright opening.
Now you should be outside. The path here is pretty straight forward. Just go right
until you reach the portal and go in.
Now you are at the end. Well of course the seals aren't going to be ungarded. SAVE!!!
Also don't forget to heal and buff yourself if needed. After all that talk to the guy.
He turns out to be Reyka, who says he won't let you pass.
SEALED SEA TEMPLE BOSS BATTLE!!!!!!
Well here we go! If you have Zeru or Zeika or Serene I suggest you cast your defense
buff. Now you have fought all these guys before, you should know what they all do.
I would kill them in this order, Saxer, Corsire and then Reyka. If you have Zeru
he should use Aegis Defense every other turn, and attack otherwise. Antlan should use
haste and then attack. Serene should be a flexible attacker. Royke should be attacking.
Lenna and Hakura should also be attacking. Zeika is flexible like Serene, but more on
the healer side, and Zure... well you can do anything you want with Zure. I am not
going to tell you which attacks you should use because you should be smart enough to
know already. This is a relatively easy battle, they are not immune to status effects
OR Soul Rage.
After the battle Royke will tell Reyka he is sorry. Now go destroy the seal, press
the spacebar when you are facing it. Now go to that portal to the left of you, it takes
you back to the entrance.
TO KERNING CITY
Now we are going to Kerning City. Go back to the three way split, which you should know
is right from Lith Harbor. When you get to the split, go up and follow the path all the
way to the portal. Now follow the path, go up the stairs, and keep following the path.
Eventually you will see some stairs, IGNORE THEM and go up instead. When you get to the
rocks, just push them out of the way. Then go down the stairs. You should see some more
stairs diagonally up-right from where you are, go up. Follow the path, and go down the
stairs. Go down walking alongside the water until you see a bridge. Push the rock out of
the way and cross it. Then just go up and follow the path, there is no portal, just follow
the path and you will enter the next map. You should now be in Kerning City, go right,
ignoring the stairs, until you see a door with some barrels next to it. Go inside.
SEALED ICE TEMPLE
The second temple... ahh memories. Hopefully you played FSI so you know what I am talking
about. Antlan will ask Zeru if he remembers what happened here, he will say that he does
not remember much about this place. Antlan will say that's too bad, and that it was
annoying. Serene will then tell him that when he came back he was underleveled, and that
she likes balanced teams. Lenna will ask what they are talking about, Antlan will say that
it's about their previous journey. Then he will say that it doesn't seem like this place
has changed much, or thats what it seems.... dun dun dun forshadowing :D
This place has a lot of annoying and tricky slide puzzles, so you should probably pay
attention.
From where you are go
Down
Right
Down
Left
Down
Right
Now you are back on normal ground. Don't expect all the sliding puzzles to be that easy.
Now go right and follow... well, the icy ground I guess? Go exactly right. When you run
into the wall go up. When you run into the wall prepare for another ice puzzle.
From here go
Right
Up
Right
Down (Now you should be in Normal Ground)
Left
Up
Right
Up
Left
Down
Right
Up
Right
Now you have passed the second ice puzzle! Wasn't that much harder than the first one?
Well of course it wasn't because you weren't the one figuring it out, I was. Anyways, go
right and IGNORE THE PORTAL, well unless you want to go back to the entrance for some weird
reason, then use it. Anyways, as I said, go right, then up. Then go FAR left. Find your way
through the rocks, and you should eventually see a split road. Go up, and keep going up,
and when you hit the top obviously go right. There immediately will be a split road. Take
the top road. Keep going, you will see a whole bunch of rocks diagonally going right-down.
Walk alongside them, then on the other side walk alongside them again, but up-left. When
they stop going diagonally, there will be another split road. Left is a dead end. Up is
another ice puzzle.
From here go
Up
Left
Up
Left
Down
Right
Up
Right
Down
Left
Down
Left
Up
Right
Up
Right
Hooray! This one was longer than the last one but seemed easier... oh well. You now go right
and up into another puzzle.
Then you go
Right
Up
Right
Down
Left
Up
Right
Down
Left
Up
Right
Up
Left
Down
Left
Up
Now you are on normal ground again. Again, the portal takes you back to the entrance.
If you for some reason need to go back, go back. Otherwise go in the door.
Well now, it says if you feel stuck press space to return. This place is even weirder, the
ice is kind of unpredictable. Follow my directions closely.
ONLY PRESS THE BUTTON ONCE UNLESS I TELL YOU TO WALK ALL THE WAY INTO THE WALL.
Anyways from here go
Right (To the Wall)
Down (To the Wall)
Right
Right
Up
Right (To the Wall)
Up
Up
Up
Right
Right
Right
Right
Up
Up
Right
Right
Up
Up
Left
Up
Left (To the Wall)
Down (To the Wall)
Left
Left
Up (To the Wall)
Right (To the Wall)
Up
Up
Right (To the Wall)
Up (To the Wall)
Now you need to pay close attention.
READ THIS BEFORE YOU DO IT.
Now at this point you would go right, but you will slide. However, keep trying to go up.
There are three openings. You should go up the second or third one. Basically while you are
sliding right when you get past the first opening keep going right but start spamming the up
key. If you go up the second opening then go right to the wall. If you go up the third
opening, good job. Now there is a pathway leading up. If you went up the second opening and
went right to the wall you should be in the same place. Now go up but this time spam the
right key as quick as you can. If you made it through you are good.
Now we will keep going.
Down (To the Wall)
Right
Down (To the Wall)
Left
Left
Up
Up
Left
Left
Down (To the Wall)
Right (To the Wall)
Down (To the Wall)
Right
Right
Right
Right
Right
Down (To the Wall)
Left (To the Wall)
Up (To the Portal)
Enter the portal. Just walk up to it DO NOT PRESS SPACE.
SEALED ICE TEMPLE BOSS BATTLE!!!!
Well this time you are fighting Lice, Kandit, and Reinge. Eliminate Kandit first. You should
know why about five seconds into the battle. Then Kill Lice, and then Reinge. Good luck!
When Kandit gets down to 50% she will start using Lunar Slash, which is a one hit kill if
you don't have any defense buffs, usually. Lice's Calm Breeze is annoying, so if you have
100% SR transform on the first turn, these guys heal if you use SR attacks against them.
Also Reinge has his normal Strafe and Arrow Rain, his damage is something to be concerened
about as well.
After you kill them go up and destroy the second seal. Then go to the portal which takes
you back to the entrance. Then exit the temple.
TO PERION
Now you should be in Kerning City. Go right and up the stairs and into the portal. Then go
right and up through the narrow place. Follow the path. You will see a split road, with
three rocks on the left. Don't go left, go up. Then just go to the upper-left corner and
go into the portal.
Once you enter you will be in Perion. Zure will say the entrance should be somewhere around
inside the city. Lenna says to check the suspicious places, or at least possible entrances,
like holes or wells. Go right, passing the building. When you hit the end go up until you
hit a wall. You should see a well next to a tree. Go into the well.
SEALED FIRE TEMPLE
Lenna will complain about how it just HAD to be inside a well. Then Antlan will say well,
well, well, what do we have here. Zeika will say that he has just finished cooking. Lenna
will be surprised and ask Zeika if he cooks, Zeika will say he does. He tells everyone to
have some food, transfered via Victoria Amulet. Zeru will thank him and then Hakura will
taste the food. Zure will say he's not that hungry, and Royke will say that it is tasty.
Then Lenna will say it tastes amazing, and that Zeika is pro. She will say he is qualified
to be her wife... lolwut? Antlan will get jealous and say that he can cook too, and Lenna
will say that Zeika is very modest. Antlan's heart will be broken. Then Zeru will ask Antlan
what he can cook. Antlan says boiled water, salad. Zeru will say that's not really cooking.
Serene will say Zeika's cooking is good, but then ask why it tastes so familiar. Zure will
think and then say that it does look familiar. He will then ask Zeika what this dish is
called. Zeika says instant noodles... LOL! Everyone will become quiet, Zeika will ask why.
Then Lenna will say she fell for it, Royke will say it's food for lazy people, then Antlan
will ask if he's better then Zeika, then they will decide to just keep going.
You are now inside the Sealed Fire Temple. When you touch cracks with lava you will lose HP,
but it doesn't really matter, oh well. There are IOE's here too. From where you are go up,
walking over the cracks. Then just go right, above the lava, you can't walk on pure lava.
Then just go right. Then go down the ladder. Go right and up, walking on cracks again.
You should now be at a split road. Go to the FAR left. When you see a ladder go up it. Then
go to the FAR right, crossing the bridge. Keep going right until you see a ladder, go up
and then across the bridge right next to it. Then go down until you see a split road, keep
going down. Then go down the stairs. Then just follow the path, it is pretty straight
forward, passing the cracked ground. Then go up the ladder. There will be a split road, go
up. Follow the path, down the ladder and into the cave opening.
Now you are in the second map. Follow the path, crossing the cracked ground. Then go up,
and right. Then go up the ladder. Again follow the path. You will see more cracked ground
while going up, cross it. Keep following the path until you reach the light, enter it.
You are now back in the first map. Again follow the path upward, avoid the cracked ground,
this time you actually can. The lava will split the road. It doesn't matter which one you
take, just take the left one. Keep going up and enter where the light is.
You are still in the first map. From where you appear go left and down. Go to the bottom-
right. Then go to the FAR left and down the two ladders. Cross the bridge and enter the
portal.
SEALED FIRE TEMPLE BOSS BATTLE!!!!!
Well this time you are fighting Sinth, Night, and Pire. Sinth is ultra-fast like Kandit,
however eliminate Pire first because Explosion is super strong. Then eliminate Sinth and
Night. Sinth can possess you, be careful. Pire is not only super strong, he can get rid of
your SR, so use it quick. Also when his HP gets low he will use Final Explosion, EVEN
STRONGER!!! Night is just kind of a noob.
After you kill them go destroy the third seal and exit through the portal.
TO ELLINIA
Well now we are finally going to Ellinia, the place where Athena warned you about. Anyways
exit the temple and go up the ladder. Keep going up and you will eventually see a portal
on the right side, enter it. Then the next map is straight forward, make that loop to the
portal. Now we are in Ellinia. Go straight down to the bottom and into the portal. Zure
will then say that the entrance is probably that big tree. The tree he is talking about is
the one with the sign next to it. The sign says you're alone... whoa creepy. Anyways go up
to the tree where the hole is and go in.
SEALED NATURE TEMPLE
Serene will immediately notice it is raining, Zure will say it feels strange. Antlan will
ask how so, Zure will say it is making him feel tired. Lenna will say it is draining MP,
so we need to find a shelter quick. The path is very straight forward, just follow it. It is
a very long path, your MP should be completely gone, and hiding under a tree does not help.
After what seems like forever you will make it to the portal, enter it.
OH LOOK!!! It's still raining!!! Go right, igonore the first two openings, go up the third
one. Follow the path, when you see a split road go right. Then keep following the path.
You will notice there is an opening next to the tree, ignore it and keep going right when
you get to that point. Then follow the path all the way up to the portal.
Oh great. Now a dark cave. From where you are go
right and pretty much hug the wall. Keep going alongside the wall until you see a ladder, go
up it. There will be a split road, go up and follow the path, crossing the two bridges. Then
go down, and cross the bridges. There will be a choice, go left or cross the bridge, cross
the bridge. Once you cross the bridge go right and up the next bridge. Then go up the ladder
and into the light.
Now you are in the lost woods. Go into the portals as followed:
Left
Right
Right
Up
Left
Up
SEALED NATURE TEMPLE BOSS BATTLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Why so many exclamation marks? Because this is the hardest one yet. Talk to the guy, it will
be DRENA!!! She says there is no way she will let you pass. Then a new member you haven't
met, Maru will ash Drena if your party are the ones that had been interfering with their
plans. Kishop, another member, will say yes. You should recognize Kishop from FSI. Drena
says she needs to tell you something. As second in command, her team is special in a way.
She also says they are the strongest of the whole Dark Order. Then she says you will see
WHY!!!!!
Alright, first kill the Spirit of Sorrow. Then kill Kishop, Maru, then Drena. These guys
will transform when their HP reaches about halfway. Good luck with this battle, it is
pretty insanely hard. I got Drena down to 75% and it started raining. DO NOT MOB. Kill each
one COMPLETELY first before killing the next one.
Briefing: Spirit of Sorrow
This think heals, gets rid of SR, yes that stuff.
Kishop: Transforms halfway. Can get rid of your DEF. Quite strong, but weakest because she
is the support character (healing)
Maru: Overall pretty weak until transformation halfway. Then super strong. Storm Strike
hits over 1k if you have no DEF buffs. Demolition is a 1 hit KO.
Drena: Yes, she has her normal pattern. Once she transforms she will still have her pattern,
but will use Omega Dragon Crusher way more often, and it is way stronger.
After you manage to beat them go up and destroy the seal. Then exit through the portal next
to you.
BACK TO HENESYS
Well now you have destroyed all four seals. So we go back to Henesys. Go to the bottom left
of the map and use the portal. Then follow the path, crossing the bridge. Keep following
the path all the way up to the portal. Now you are in Henesys. Go straight up the stairs
and use the portal. Zeru will then say that the orb can be removed it you destroy all the
seals. You already did that, so go remove the orb. Then go straight up across the bridge.
You are now in Hein's Castle Entrance. This is the end of my guide, now I will pass the
baton to myfantasy, use his guide for the castle. The link is below. Good Luck!
https://finalstory.activoforo.com/t2055-fsii-hein-s-castle-guide-spoilers