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 (FSII) Water Temple guide

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myfantasy
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PostSubject: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:19 pm

Req Lvl : 19 (Be atleast lvl 19)

Monsters
~~~~~~~~
Stone Golem
HP : 2000
MP : 500
EXP : 100
Mesos : 95

Zombie
HP : 1800
MP : 500
EXP : 120
Mesos : 100

Minor Zombie
HP : 2500
MP : 500
EXP : 120
Mesos : 100

Blackgoat
HP : 1000
MP : 500
EXP : 90
Mesos : 60

Snail & Blue snail (*At the boss Area)

Skills
~~~~~~~~
Full Swing
Location : At the start of the dungeon

Items
~~~~~~~~
Old key
Water boots
Water crystal
Pirate fishing rod

Walkthrough
~~~~~~~~
BEWARE : Bring pots because the zombies do alot of damage to your party and maybe bring a town scroll too.

NOTE : Using full swing a few times will unlock 3 other mob skills that are better and need more combos by using full swing. (full swing combo count is different then swing combo count)

At the start of the temple walk forward and get Zure's mobbing skill (full swing) and continue to the left. Do not go up to the shiny yellow light and keep going right, go up the path and left and jump the gap.(Marked X)
Spoiler:
 
Take the chest which contains [Pirate Fishing Rod] Do not equip it yet.
Go back across the gap and go to the right, you wont see it but there is a path
leading to a pool of water (Marked with a straight line)
Spoiler:
 
Equip the Pirate Fishing Rod and fish at spot 1 until you get a Old Key and at
spot 2 until you get a Water Crystal.
Spoiler:
 
Ignore the portal labeled 3 for now(you cant see it)
Go back to the Yellow light near the beginning of the temple and unlock it.
Go through the portal and break open the rock, you will fight monsters, after you finsh
go through the next portal and go to the end of the map and press space. You will have a discussion about how to cross the water and you will come up with the solution.. Water boots... and zure says something funny x3.
Go back to the pool of water where you fished for the Old Key and go down into the portal.
Follow the path to a chest with Water boots. Go back to the place where you coudn't cross the water and you will notice the map looks different. Keep going right and go into this portal (Marked R)
Spoiler:
 
Save now, a boss or rather a dark order member is coming up.
If you want build up zure's combo right now.

BOSS : Kandit
This first battle is easy
Antlan comes in and helps

Exp : 0
Mesos : 0

BOSS : Kandit, Kandit's Darkness
Zure gets back and you fight kandit foreal.
Keep your allies hp over 50% and use your strongest skills. Also make sure to kill Kandits darkness, I made Hakura and Zure attack and Zeika and Lenna heal with pots and with skills(Zeika). Continue beating the crap out of Kandit and you win. After thats over talk to the Water Star
Yay your first elemental star

Good job if you made it.


Last edited by myfantasy on Mon Jan 04, 2010 9:29 pm; edited 4 times in total
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Tacticsrule
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:24 pm

Yay, o.o Ya think it'd be worth mentiong that using full swing gives them 3 more skills? Meh, anyways, nice.
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:29 pm

Tacticsrule wrote:
Yay, o.o Ya think it'd be worth mentiong that using full swing gives them 3 more skills? Meh, anyways, nice.

lol thanks tactics
added that in, saw your post after i put
some boss stuff in there.
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:31 pm

oo, just noticed somin, in the big portal puzzle room, u put left instead of right o.o
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:32 pm

Tacticsrule wrote:
oo, just noticed somin, in the big portal puzzle room, u put left instead of right o.o
oo lol thanks
I fixd it and some other error
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:44 pm

wow I can't believe i missed that part... I just assumed it was blocked off because of the rocks... TYVM ^^
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:45 pm

FateTestarossa wrote:
wow I can't believe i missed that part... I just assumed it was blocked off because of the rocks... TYVM ^^
np fate.
mmmm training is boring xD
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:46 pm

lol I gave up for a bit and grinded my butt off for a while xD avg lv 29 atm =P
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:52 pm

FateTestarossa wrote:
lol I gave up for a bit and grinded my butt off for a while xD avg lv 29 atm =P
holy crap your over leveled o-o
well you wont have a prob with this dungeon.
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:55 pm

lol i was having trouble in the beginning when i got owned by the zombies lol i was 10 at that time so i grinded, went back, looked around, gave up, grinded more
now i just beat the first kandit fight and MAN WAS IT EASY antlan owned with his 15k triple throws ^^
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 8:57 pm

FateTestarossa wrote:
lol i was having trouble in the beginning when i got owned by the zombies lol i was 10 at that time so i grinded, went back, looked around, gave up, grinded more
now i just beat the first kandit fight and MAN WAS IT EASY antlan owned with his 15k triple throws ^^
y the hell did u go in with lvl 10's lol. dam, 10-29... that's a lot of grinding o.o
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 9:04 pm

i thought i could do it with a lv 10??? i was thinking of like pigs, orange, blue, horny mushrooms and devil slimes as the monsters not zombies and golems
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 9:05 pm

FateTestarossa wrote:
i thought i could do it with a lv 10??? i was thinking of like pigs, orange, blue, horny mushrooms and devil slimes as the monsters not zombies and golems
ah, i c lol. hmm.. i wonder what antlan's standard level would be for those who didn't file transfer. anyways, i spose all u have left to do now is get skills and increase combo count o.o
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 9:11 pm

Tacticsrule wrote:
FateTestarossa wrote:
i thought i could do it with a lv 10??? i was thinking of like pigs, orange, blue, horny mushrooms and devil slimes as the monsters not zombies and golems
ah, i c lol. hmm.. i wonder what antlan's standard level would be for those who didn't file transfer. anyways, i spose all u have left to do now is get skills and increase combo count o.o

Maybe 50??? i dont know lol and ive been trying to get the skills for a while but to no avail lol i must have went through the inter dungeon 15 times? and i still dont have my ice shot book :( this is just like how i failed to refine 10 iron plates in a row in FSI when i was going for my final weapons lol i have horrible luck and i think my combo count is like 300ish cause i was at snails just spamming swing so i think im set for the next version
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 9:45 pm

Tacticsrule wrote:
FateTestarossa wrote:
i thought i could do it with a lv 10??? i was thinking of like pigs, orange, blue, horny mushrooms and devil slimes as the monsters not zombies and golems
ah, i c lol. hmm.. i wonder what antlan's standard level would be for those who didn't file transfer. anyways, i spose all u have left to do now is get skills and increase combo count o.o
I think i heard somewhere it was lvl 29 that was default lvl.
who knows?
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeSun Jan 03, 2010 10:10 pm

myfantasy wrote:
Tacticsrule wrote:
FateTestarossa wrote:
i thought i could do it with a lv 10??? i was thinking of like pigs, orange, blue, horny mushrooms and devil slimes as the monsters not zombies and golems
ah, i c lol. hmm.. i wonder what antlan's standard level would be for those who didn't file transfer. anyways, i spose all u have left to do now is get skills and increase combo count o.o
I think i heard somewhere it was lvl 29 that was default lvl.
who knows?

Zeru does!
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeMon Jan 04, 2010 12:51 am

Nice guide... this is the water temple? It looks more rock and stone to me...

How can you save onto a flashdrive streight from the game? my computer still won't save it... and I've been playing for several hours... I'm lvl 14-16... but i can't save!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Is it suppose to work for windows 7? thats what I use now...
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeMon Jan 04, 2010 5:30 pm

brandonhung1 wrote:
Nice guide... this is the water temple? It looks more rock and stone to me...

How can you save onto a flashdrive streight from the game? my computer still won't save it... and I've been playing for several hours... I'm lvl 14-16... but i can't save!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Is it suppose to work for windows 7? thats what I use now...
did you extract the game first lol.
It might be a windows 7 compatability error o-o
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeMon Jan 04, 2010 8:29 pm

I think i forgot to extract it :(

I feel very stupid now!:(:(:(:(:(:(:(:(:(:(:(:(:( F4 F7


I never finished FS1, so I started a new game... when antlan appears in the water temple, he is sooooooooooooooooooooooooo week. he only has 2 skills!!!!!!! snail shell throw, and Nimble feet!!!!!!
He has more health than anyone else though... Also, his close com skills seem to heal kandit...
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeMon Jan 04, 2010 9:25 pm

brandonhung1 wrote:
I think i forgot to extract it :(

I feel very stupid now!:(:(:(:(:(:(:(:(:(:(:(:(:( F4 F7


I never finished FS1, so I started a new game... when antlan appears in the water temple, he is sooooooooooooooooooooooooo week. he only has 2 skills!!!!!!! snail shell throw, and Nimble feet!!!!!!
He has more health than anyone else though... Also, his close com skills seem to heal kandit...
oh ya
Spoiler:
 

if you dont know how to use winrar or 7z to extract (whichever you use)
you can just pm me rofl ill tell you how. msn is good too if you want.
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeMon Jan 04, 2010 9:52 pm

Nice guide...AND DANG IT
Every time I try to make a guide one has come out already...:(
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeMon Jan 04, 2010 11:44 pm

Shadow wrote:
Nice guide...AND DANG IT
Every time I try to make a guide one has come out already...:(
the early bird gets the worm
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeTue Jan 05, 2010 12:24 am

is thee anything to do after the water temple? Elinia is still unopened/

I beat the water temple, and now, I need to start all over cause i couldn't save!!!!!!!!!!!!!!!!!!!!!!:(:(:( F4 F7
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeTue Jan 05, 2010 3:44 am

WTF, I CAN'T LOGIN AND I AM STUCK AT THE WATER TEMPLE, CAN ANYONE SEND ME A FSII SAVE FILE PPLLLEASEEEE :D
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PostSubject: Re: (FSII) Water Temple guide   (FSII) Water Temple guide Icon_minitimeTue Jan 05, 2010 6:29 pm

brandonhung1 wrote:
is thee anything to do after the water temple? Elinia is still unopened/

I beat the water temple, and now, I need to start all over cause i couldn't save!!!!!!!!!!!!!!!!!!!!!!:(:(:( F4 F7

lol nothing to do for now :D
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